Suncleric: Difference between revisions

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The '''Sun Cleric''' [[class]] of [[Unforgotten Realms Live]] can harness the power of the Sun to smite foes and rejuvenate allies. The Sun Cleric's abilities may also create or detonate Suntiles which can deal massive damage to those who don't watch their step. It was first seen in [[Band of Thieves]], but first became a playable class in [[The Sunswords]].
{{Classbox
|image= File:Gwyneth RadioactiveK.png
|passive= [http://live.urealms.com/cards#class-00129-suncleric-classcard Sun Cleric Passive]
|starting= <br>
* [http://live.urealms.com/cards#item-00046-sunblade Sunblade]
* [http://live.urealms.com/cards#item-00047-sunshield Sunshield]
|abilities=<br>
* [http://live.urealms.com/cards#class-00134-suncleric-auroraborealis Aurora Borealis]
* [http://live.urealms.com/cards#class-00135-suncleric-solareclipse Solar Eclipse]
* [http://live.urealms.com/cards#class-00132-suncleric-speedoflight Speed of Light]
* [http://live.urealms.com/cards#class-00131-suncleric-sunbolt Sunbolt]
* [http://live.urealms.com/cards#class-00133-suncleric-solareruption Sunrise]
* [http://live.urealms.com/cards#class-00130-suncleric-sunstrike Sunstrike]
|affiliation= [[Ouro'ras|Light Magic]], [[The Sunswords Military]]
|first= Band of Thieves


__TOC__
}}


== Abilities ==
The '''Sun Cleric''' [[class]] of [[Unforgotten Realms Live]] can harness the power of the Sun to smite foes and rejuvenate allies. The Sun Cleric's abilities may also create or detonate Suntiles which can deal massive damage to those who don't watch their step. It was first seen in [[Band of Thieves]], but first became a playable class in [[The Sunswords]].


{{Class Card Sheet
|name1=Starting Gear and Passives
|desc1=You start with a Sunblade or Sunshield. You start with 1200 gold. When you deal damage to a Foe, you may place a Suntile underneath that Foe as long as no other tile is currently underneath them. Allies standing on a Suntile can activate it at anytime to be granted an Immediate Bonus Action, consuming the Suntile.
|sta1=+5
|img1=File:Sun Cleric Starting Gear and Passives New.png
|name2=Aurora Borealis
|desc2=A wave of colorful lights flies over the battlefield shooting down 10 bolts of pure sun energy at Targets of your choice. These bolts deal 3 damage or restore 3 Stamina to each Target hit.
|int2=Yes
|spe2=Yes
|rad2=10
|lim2=Yes
|sta2=5
|img2=File:Sun Cleric Aurora Borealis New.png
|name3=Solar Eclipse
|desc3=Darken the Sky removing all Light from the battlefield. You and your Allies are blessed with the power to see through this darkness, but your Foes will be blind this round. Any Suntile activated this round grants a Chaos Action instead of the usual Immediate Bonus Action.
|int3=Yes
|lim3=Yes
|sta3=5
|img3=File:Sun Cleric Solar Eclipse.png
|name4=Speed of Light
|desc4=Pray to the Light granting an Ally an Immediate Bonus Action that they can use only to move up to 5 spaces.
|int4=Yes
|ran4=Yes
|sta4=1
|img4=File:Sun Cleric Speed of Light.png
|name5=Sunbolt
|desc5=Release two bolts of sun energies at up to three different Targets that each deal 3 damage.
|spe5=Yes
|ran5=10
|sta5=3
|img5=File:Sun Cleric Sunbolt New.png
|name6=Sunrise
|desc6=Create a Suntile on an empty space anywhere on the battlefield.
|int6=Yes
|spe6=Yes
|sta6=3
|img6=File:Sun Cleric Sunrise.png
|name7=Sunstrike
|desc7=Attack a Target with a melee Basic Attack dealing double damage. If successful, you summon 2 Suntiles on spaces with Foes anywhere on the Battlefield.
|mel7=Yes
|sta7=1
|img7=File:Sun Cleric Sunstrike.png
}}


== Notable Sun Clerics ==
== Notable Sun Clerics ==
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* [[Denzik]] in [[Unexpected Discovery]]
* [[Denzik]] in [[Unexpected Discovery]]
* [[Galen Sunsword]] in [[Buckeroos]] and [[The Fall of Dundinborough]]
* [[Galen Sunsword]] in [[Buckeroos]] and [[The Fall of Dundinborough]]
==Former Abilities==
These abilities are either retired, or removed because of special circumstances.
{{Class Card Sheet
|name1=Consecration
|desc1=Release a ring of yellow sunfire that deals 1 damage plus an additional damage for each suntile adjacent to you.
|spe1=Yes
|mel1=Yes
|ran1=3
|sta1=1
|img1=File:Sun_Cleric_Consecration.png
|name2=Solar Eruption
|desc2=Detonate a suntile in range sending an explosion toward another adjacent space. This explosion does 3 damage or knocks a target back 2 spaces.
|spe2=Yes
|ran2=5
|int2=Yes
|lim2=Round
|sta2=3
|img2=File:Sun_Cleric_Solar_Eruption.png
|name3=Sunwall Armor
|desc3=Enshell you and your allies with an armor made of pure sun energies. If you or your ally is attacked, they restore 1 stamina and you deal 1 damage to the attacker.
|spe3=Yes
|buf3=Yes
|lim3=Round
|sta3=3
|img3=File:Sun_Cleric_Sunwall_Armor.png
}}


== Trivia ==
== Trivia ==

Revision as of 03:42, 15 January 2017


File:Gwyneth RadioactiveK.png
AffiliationsLight Magic, The Sunswords Military


The Sun Cleric class of Unforgotten Realms Live can harness the power of the Sun to smite foes and rejuvenate allies. The Sun Cleric's abilities may also create or detonate Suntiles which can deal massive damage to those who don't watch their step. It was first seen in Band of Thieves, but first became a playable class in The Sunswords.


Notable Sun Clerics

Trivia

  • Sun Cleric is the first class to be played by the DM before being an official class.