Elves are a species briefly introduced in The Nuren Campaign and further elaborated upon during the Roamin's Band of Thieves campaign. The first time players were able to have elf as their class was in the campaign Porc Hunters where the entire crew were elves.
Elves are much taller than Dwarves or Gnomes and possess an impressive affinity for magic. Because of this, Elves can use two additional spell abilities from other classes as their own. They have a culture around the sun that some Spellblade elves are associated with. It is unknown if they sleep or not as there are claims they do not sleep, but meditate instead. However these stories are uncorroborated and may be untrue. However, Elves are able to fall into an unconscious state that resembles sleep. Elves bury their dead by sprinkling small amounts of dirt over the corpses (Jar of Elven Brown Sand).
Elven Culture
Elves do not view Goblins as their equals, and most will not refrain in killing Goblins almost immediately. Elves have been known to mix with other races, however, as they even have a sub-race, Dwelf, through mating with Dwarves. Elves are ruled over by many different families, such as the Sunswords.
Race Cards
Card Name
Ability
Description
Image
Elf
Master of Magic
You may choose two additional abilities from another class as long as they are spell abilities.
The first time an attack or ability would knock you unconscious, you may negate the attack, regain 7 stamina, and cast each of your spells once without cost.
Elves may also be able to breed with Goblins, which may create Gobolfs. However, Rob has said that Elves and Goblins cannot mate, but would not go further into detail.
Elves are one of the oldest races in the Realms, along with High Bears and The Beenu Race.
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