Karl Landers

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Karl Landers



Race Kobold
Cornerstone Unknown
Class Ranger
Gender Male
Affiliations Guild of Explorers
Companions Gemling
Attributes
Relatives
  • Unnamed Parents
Alias Dead Eye Shot, High Master
Status Alive
Portrayed By Roamin
First Appearance Unexpected Discovery
Gallery
"Of course we can trust them, we broke rock together."
—Karl Landers


Karl Landers, known in the Guild of Explorers as Dead Eye Shot Karl and later to the Porcs of Karl as High Master, is a Triton Ground Kobold Ranger played by Roamin in the Unexpected Discovery campaign. Karl is a member of the Guild of Explorers who joined his fellow member Denzik along with some Grand Paladins in exploring the Zelfatar dungeon.

Characteristics

UD
DoD

Appearance

Karl Landers is a male Kobold with stringy hair, mutton chops and a mustache. Karl wears a scarf around his neck that is tucked into his belt. His most notable feature is the Gnomish Scopeye he had surgically implanted into his eye. This artificial eye was destroyed during a fight with a Whelpling.

Personality

Karl is a very greedy Kobold, often looking for ways to get more gold and loot. This causes him to make bets in inappropriate times to make any extra money. He will pay his debts however, as he has been seen to loose bets and pay up if he has the coin. He does appear to be a loyal leader, however, as he did not treat the Porcs under his command poorly.




Relationships

Within the Guild of Explorers, he is know through out as the "Dead Eye Shot," being introduced as such by Nikers Fontain and being recognized by former member Papi Pombo as being just as capable. Even Denzik shows respect for him, and even indulges in his gambling addiction. With the Grand Paladins, Karl attempts to get the most money out of them for their services, which lead to some distrust between him and Sonya, but it was quickly dampened due to Karl's abilities. Karl shows a fondness with Bromas, due to their shared Koboldness, however he still attempts to lie to him about the "Living" Beenu.

Powers & Abilities

Passives

Ranger Abilities

Belongings

Current

Treasures


Items

  • Heavy Plate
  • Longbow
  • Map: Karl has a map showing all of the locations of the Beenu Great Halls.

Accessories

Former

Treasures

Items

Companions

Gemling

We are no longer using this template and have migrated to using Template:Characterbox
Gemling


File:Karl's Gemling.png
Name Gemling
Race Gemling
Stamina 20
Abilities
Capable of Speech No
Status Alive
First Appearance Unexpected Discovery


History

Background

This gemling was found in the abandoned homestead of Karl Landers. Karl picked up the Gemling and took it on his travels as a member of the Guild of Explorers. During this time, Karl would feed it treasure, causing it to grow, however Karl would then eat off a chunk of the Gemling, reverting it back to its original size.

It was revealed when Bromas activated his enhanced healing magic, Greater Lay on Hands, that Karl's Gemling grows muscular legs instead of hands.

History

Background

Karl was born to two Kobolds who tried very hard to have a child. Karl's father, a member of the Guild of Explorers, wanted Karl to follow in his footsteps and raised him to be a member of the Guild. Karl, however, wanted to be his own man and soon left home. He began an addiction to gambling and became enthralled in the lifestyle of gambling on nearly anything, preferably underground Pot Puppy fight rings. However, Karl's life soon grew weary on him, leading him to want to go home. However once he returned to his homestead he found only a Gemling left behind. Karl took the Gemling and joined the Guild of Explorers to sell off the loot to pay off his debts and continue gambling.

In one of his lootings, Karl found a Gnomish Scopeye. Karl took the treasure and attempted to pawn it off, however the owner of the Pawn Shop informed Karl of the benefits of the eye. Karl then took the eye and payed for professional surgery to replace his eye.

Nikers Fontain, Denzik and Karl meet with Raynel on the outskirts of a Beenu dungeon and begin to talk about the various artifacts that the Grand Paladin Order would like. Sonya then joins up with her fellow Paladins, and they began talking about navigating the dungeon, while waiting for the last member of the Paladin Order to join them. As the group begins to enter the dungeon, their last member, No-Eye Bromas joins the group, leading to an awkward reunion between Bromas and Raynel. The party of adventurers then decide to begin their exploration, only to find a group of Porcs just outside of the Beenu Dungeon.

These Porcs are carrying out giant Beenu Statues and appear to be another group of Adventurers. Karl recognizes the group as former Guild members ran by the Porc Papi Pombo. While the adventurers discuss their plans, Sonya's robotic arm, Larry, decides to show his stuff and fires their pistol. Now Pombo's group of Porcs begin to surround the Adventurers forcing them into a fight. Karl takes the the ambushing Porcs all out of the fight by himself, leaving the rest of the group to take out the remaining members of Pombo's bandits. Seeing the carnage and strength of Karl, Pombo surrenders and offers himself and his remaining porcs to becoming the "Porcs of Karl." Now reinforced with the band of Warrior, Swashbuckler and Berserker Porcs, Bromas explains that the Beenu Machines can be damaged by citrus acid, and enter the Beenu Dungeon.

The adventurers begin to investigate the first room of the dungeon, there they find a wall of text written in ancient Beenu. After a failed attempt by Raynel, they have Sonya's Elemech Arm, known as Larry, translate the text, only for it to be revealed to be a map. After an argument between Sonya and Karl breaks out, the skeletons laying around the dungeon begin to reanimated. Bromas attempts to be diplomatic in an effort to find the living Beenu that Karl had promised, but to no effect, leaving the group to attack the skeletons. After quickly dispatching them, the group descends further into the dungeon, agreeing that the diplomacy is the incorrect method of dealing with this dungeon. They come across a long dark hallway that was covered in arrow traps. They attempt to ease their way through it, with Sonya leading with her shield. However, the arrows begin to fire, splitting off Sonya and the group. The group decides to dash through and take the arrows as they run through. The group survives the trap, with Papi Pombo triggering his Sun Wolf Wolverine transformation.

Now onto the next challenge, the group finds a a large hole blocking the path. Raynel attempts to block the hole, but gets sprayed in the face by a funk, causing Raynel to be blind, also causing her to hallucinate the image of a talking Funk named Isabella. Now with Raynel blind, the group begins to figure out how to cross the hole. They decide to put the blinded Raynel on the back of the Sun Wolf Papi and have him jump across the pit successfully. Sonya then decides that its time to look to the Light and asks Bromas to wish for Lascene to teleport the whole group across. He does so, allowing the whole party to cross the cavern.

The group ventures further into the dungeon, in which they find room that resembles the one from the Zarlin Catacombs. A nervous Bromas explains the situation that the Elemech Robots transforms the body and mind of anyone who touches them, citing his own traumatic experiences and his desire to reverse engineer the machines so he might be able to be returned to normal. The group decides to have the easily-convinced Porcs enter in their stead the room and defeat the robots. The Porcs enter room and begin a heated battle with the Robots, nearly destroying them completely, and returning to their Kobold Master with most of the Porcs transformed into something else.

Raynel, informed by the Funk, begins trying to leading the group out to the next room. This causes the adventurers to run after Raynel, triggering a trap, releasing a large boulder chasing the group. The adventurers outrun the boulder and duck in a nearby alcove as as the bolder rolls into an abyss. A few moments pass and another boulder rolls by and so on for a few minutes until the rest of the group catches up.

After a minute to catch their breath, a Beenu War Machine breaks the bridge ahead of them and begins a fight against the group. The group gives it all they have, destroying one of the large mechanical hands and the War Machine transforms into a smaller mechanical bird that began playing music. The mechanical bird builds a new bridge and floats neutrally in the air.

As Denzik attempts to cross the newly made bridge, the mechanical bird begins speak an ill omen of Dragons and death. The adventurers however, fail to understand the meaning, and continue on as the mech shuts down. The adventurers come across a large treasure room and began to loot it. Papi Pombo begins passing out Porco Sangrio and hosting a celebration for a successful campaign. Papi gathers the adventurers around and begin telling campfire stories, and the group began swapping their stories. However during the story telling, a mysterious hooded apparition approaches the group. Before they could confront this mysterious person, Karl interjects and began telling his story. At the end of the story, the mysterious person reveals that it is a Beenu. The Beenu explains that they were the caretakers of the realm, building technology long before the Birth of Magic. However, as they progressed as a culture, they somehow killed the dragon Phanto, causing the Birth of Magic. With the birth of magic came the introduction of death and decay into the world. The Beenu, lacking any means to procreate, quickly died out. The Beenu Apparition then grants the adventurer three questions. After fixing Raynel's sight making a map of Beenu sites and answering the questions, the Apparition disappears and tells the group that a Divine exists behind a large wall in the cavern.

The group begins attempting to break through the wall. They break through and enter in a room that looks to be infused with with lava, but is not hot to touch. They enter the room but does not see anything until they look up. Just then a Whelpling falls from the ceiling and lands. During which, the Sigil of Flame awakens inside of Denzik, letting him lead the charge against the Whelpling and the group attacks the giant flaming lizard. As the battle continues on, a curious sword falls from the ceiling and cuts a large stone in half, firmly embedding itself into the rock. Half of the group attacks the Whelpling while the other half attempts to retrieve the sword. Bromas finally draws the sword, however it does no good, as the Whelpling had rendered the altered Porcs of Karl beaten and bruised. Bromas orders for a retreat and the Adventurers follow suit, running towards the exit as the Whelpling hunts them down. The group finds the exit, now only having two Porcs, Sonya, Raynel, Denzik and Karl exiting the Dungeon. Bromas, Pombo and the other altered porcs fell against the Whelpling.

Fate

Karl survived the attack on the Whelpling, exiting the cave with as much loot as he could carry.

Trivia

  • Karl was the only player character to not get a legendary during the campaign, even despite him having double the odds with much higher chances.