The Sun Clericclass of Unforgotten Realms Live can harness the power of the Sun to smite foes and rejuvenate allies. The Sun Cleric's abilities may also create or detonate Suntiles which can deal massive damage to those who don't watch their step. It was first seen in Roamin's Band of Thieves, but first became a playable class in The Sunswords.
You start with a Sunblade or Sunshield. You start with 1200 gold. When you deal damage to a Foe, you may place a Suntile underneath that Foe as long as no other tile is currently underneath them. Allies standing on a Suntile can activate it at anytime to be granted an Immediate Bonus Action, consuming the Suntile.
A wave of colorful lights flies over the battlefield shooting down 10 bolts of pure sun energy at Targets of your choice. These bolts deal 3 damage or restore 3 Stamina to each Target hit.
Darken the Sky removing all Light from the battlefield. You and your Allies are blessed with the power to see through this darkness, but your Foes will be blind this round. Any Suntile activated this round grants a Chaos Action instead of the usual Immediate Bonus Action.
Enshell you and your allies with an armor made of pure sun energies. If you or your ally is attacked, they restore 1 stamina and you deal 1 damage to the attacker.
Trivia
Sun Cleric is the first class to be played by the DM before being an official class.
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