Magician: Difference between revisions

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==Abilities==
==Abilities==
{{Class Card Sheet
{{Class Card Sheet
|name1=Starting Gear and Passives
|name1=Starting Gear and Passives
|desc1=Magicians start with a [[Regal Top Hat]]. Magicians start with 1000 gold. Choose a lucky number other than 1 or 20. Anytime your lucky number comes up, you may use a spell ability immediately as a bonus action.
|desc1=Magicians start with a Regal Top Hat. Magicians start with 1700 gold. Choose a Lucky Number other than 1 or 20. Anytime your lucky number comes up, you gain an Immediate Bonus Action.
|sta1=+5
|sta1=+1
|img1=File:Magician_Starting_Gear_and_Passives.png
|img1=File:Magician Starting Gear and Passives New.png


|name2=Copycat
|name2=Copycat
|desc2=Cast a non-limited spell your ally had casted in the previous round of combat.  
|desc2=Preform an Ability used by an Ally this round. Limited Abilities can still only be cast once per character.
|int2=Yes
|spe2=Yes
|spe2=Yes
|sta2=3
|sta2=3
|img2=File:Magician_Copycat.png
|img2=File:Magician Copycat New.png


|name3=Encore
|name3=Encore
|desc3=Recast the last spell you casted from your Regal Top Hat.
|desc3=Recast the last spell pulled from your Regal Top Hat. Limited Abilities can still only be cast once per character.
|spe3=Yes
|spe3=Yes
|sta3=3
|sta3=3
|img3=File:Magician_Encore.png
|img3=File:Magician Encore New.png


|name4=Flock of Ravens
|name4=Flock of Ravens
|desc4=Transform yourself into a flock of 5 ravens and place them in the targeted area centered around you. Each raven can only take a single attack before it is destroyed. At the beginning of your turn, as long as a single raven lives, you may transform back and dispel all other ravens. If all ravens are killed, you will be knocked unconscious.
|desc4=Transform yourself into a flock of 5 ravens and place them in an Area around you. Each raven can only take a single attack before it is destroyed. At the start of the round, you may transform back and dispel other ravens. If all ravens are killed, you will be knocked unconscious.
|int4=Yes
|spe4=Yes
|spe4=Yes
|int4=Yes
|rad4=3
|rad4=3
|sta4=3
|sta4=3
|img4=File:Magician_Flock_of_Ravens.png
|img4=File:Magician Flock of Ravens New.png


|name5=Levitate
|name5=Hocus Pocus
|desc5=Levitate as many targets as you wish in an area centered around you. Each target may be moved up to 3 spaces.
|desc5=Pull a random Companion out of your hat. The companion lasts until the end of combat and then returns back to your hat.
|int5=Yes
|spe5=Yes
|spe5=Yes
|rad5=5
|lim5=Yes
|sta5=3
|sta5=5
|img5=File:Magician_Levitate.png
|img5=File:Magician Hocus Pocus.png
 
|name6=Levitate
|desc6=Levitate as many Targets as you wish in an Area centered around you. Each target may be moved up to 3 spaces.
|spe6=Yes
|rad6=5
|sta6=3
|img6=File:Magician Levitate New.png
 
|name7=Polymorph
|desc7=Transform a Target into a random Beast Companion until end of combat. Different Targets react differently to being transformed.
|int7=Yes
|spe7=Yes
|lim7=Yes
|sta7=5
|img7=File:Magician Polymorph.png
 
}}
}}



Revision as of 00:44, 3 October 2016

The Magician class of Unforgotten Realms Live performs a wide range of utility skills in an often dramatic display. In a classic feat, Magicians can pull randomly generated spells out of their hats to do with as they please.

Abilities

Name / Description Stamina Cost Image
Starting Gear and Passives +1
File:Magician Starting Gear and Passives New.png
Magicians start with a Regal Top Hat. Magicians start with 1700 gold. Choose a Lucky Number other than 1 or 20. Anytime your lucky number comes up, you gain an Immediate Bonus Action.
Copycat Yes Yes 3
File:Magician Copycat New.png
Preform an Ability used by an Ally this round. Limited Abilities can still only be cast once per character.
Encore Yes 3
File:Magician Encore New.png
Recast the last spell pulled from your Regal Top Hat. Limited Abilities can still only be cast once per character.
Flock of Ravens Yes 3 Yes 3
File:Magician Flock of Ravens New.png
Transform yourself into a flock of 5 ravens and place them in an Area around you. Each raven can only take a single attack before it is destroyed. At the start of the round, you may transform back and dispel other ravens. If all ravens are killed, you will be knocked unconscious.
Hocus Pocus Yes Yes Yes 5
File:Magician Hocus Pocus.png
Pull a random Companion out of your hat. The companion lasts until the end of combat and then returns back to your hat.
Levitate Yes 5 3
File:Magician Levitate New.png
Levitate as many Targets as you wish in an Area centered around you. Each target may be moved up to 3 spaces.
Polymorph Yes Yes Yes 5
File:Magician Polymorph.png
Transform a Target into a random Beast Companion until end of combat. Different Targets react differently to being transformed.

Notable Magicians

Former Abilities

These abilities are either retired, or removed because of special circumstances.


Name / Description Stamina Cost Image
Optical Illusion Yes Yes Combat 3
File:Magician Optical Illusion.png
Summon an optical illusion of any character from any campaign. This character only lasts for a few minutes and will explode into a puff of smoke from a single touch of a living creature. A Magician may speak using ventriloquism on behalf of this character.

Trivia