Berserker: Difference between revisions

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{{Class Card Sheet
{{Class Card Sheet
|name1=Starting Gear and Passives
|name1=Starting Gear and Passives
|desc1=Berserkers start with 2000 gold. Berserkers do not go unconscious as long as all allies are conscious as well. Berserkers however cannot use any of their abilities while at zero stamina. Criticals still kill Berserkers at zero stamina.
|desc1=You start with 2 Waraxes. You start with 1200 gold. Berserkers do not go Unconscious as long as all your Allies are Conscious as well. Criticals still kill Berserkers at zero Stamina.
|sta1=+7
|sta1=+3
|img1=File:Berserker Starting Gear and Passives.png
|img1=File:Berserker Starting Gear and Passives New.png


|name2=Berserker
|name2=Avalanche
|desc2=Release a mighty bellowing roar at the table and transform into your Vendo form, a mix of your current race and a High Bear. While in this form, you occupy a 2x2 space and deal double damage. All of your stamina costs are doubled, but are now usable even when at zero stamina.
|desc2=Leap up to 3 spaces and slam down on a Target with 2 melee Basic Attacks.
|int2=Yes
|mel2=Yes
|ran2=3
|sta2=3
|sta2=3
|img2=File:Berserker Berserker.png
|img2=File:Berserker Avalanche.png


|name3=Cleave
|name3=Bearserk
|desc3=Attack all adjacent targets using a melee weapon. Anytime you are critically hit by an attack, you may use Cleave as an anytime action.
|desc3=Release a mighty bellowing roar and transform into your Vendo form, a mix of your current Race and a High Bear. While in this form, you become a Large Tile, and deal double damage with melee Basic Attacks.
|sta3=3
|int3=Yes
|img3=File:Berserker Cleave.png
|lim3=Yes
|sta3=5
|img3=File:Berserker Bearserk.png


|name4=Doublefrost
|name4=Cleave
|desc4=Attack a single target using two melee weapons, crossing them together down on your target. this attack will generally decapitate targets on critical hits.
|desc4=Attack all adjacent Targets with a melee Basic Attack in an Area. Anytime your are critically hit by an attack, you may use Cleave as an Anytime Action.
|mel4=Yes
|rad4=3
|sta4=3
|sta4=3
|img4=File:Berserker Doublefrost.png
|img4=File:Berserker Cleave New.png
 
|name5=Doublefrost
|desc5=Slash crossing your Axes together on a Target with 2 melee Basic Attacks. This attack can only miss on Critical Failures.
|mel5=Yes
|sta5=3
|img5=File:Berserker Doublefrost New.png
 
|name6=Seismic Toss
|desc6=Suplex a Target over your head moving them to the space behind you and dealing damage equal to twice your maximum Stamina. This ability drains all of your Stamina and doubles all damage you deal with Basic Attacks until end of combat.
|int6=Yes
|lim6=Yes
|sta6=5
|img6=File:Berserker Seismic Toss.png
 
|name7=Trample
|desc7=Attack a Target with a melee Basic Attack. If you defeat this Target, you may shift 2 Spaces and then use Trample again as an Immediate Bonus Action.
|mel7=Yes
|sta7=3
|img7=File:Berserker Trample.png
}}
}}



Revision as of 20:03, 8 September 2016

The Berserker class of Unforgotten Realms Live is based around carrying out a flurry of attacks, especially in unfavorable situations. It was introduced to the game in Kobold Headhunters.

Abilities

Name / Description Stamina Cost Image
Starting Gear and Passives +3
File:Berserker Starting Gear and Passives New.png
You start with 2 Waraxes. You start with 1200 gold. Berserkers do not go Unconscious as long as all your Allies are Conscious as well. Criticals still kill Berserkers at zero Stamina.
Avalanche Yes 3 3
File:Berserker Avalanche.png
Leap up to 3 spaces and slam down on a Target with 2 melee Basic Attacks.
Bearserk Yes Yes 5
File:Berserker Bearserk.png
Release a mighty bellowing roar and transform into your Vendo form, a mix of your current Race and a High Bear. While in this form, you become a Large Tile, and deal double damage with melee Basic Attacks.
Cleave Yes 3 3
File:Berserker Cleave New.png
Attack all adjacent Targets with a melee Basic Attack in an Area. Anytime your are critically hit by an attack, you may use Cleave as an Anytime Action.
Doublefrost Yes 3
File:Berserker Doublefrost New.png
Slash crossing your Axes together on a Target with 2 melee Basic Attacks. This attack can only miss on Critical Failures.
Seismic Toss Yes Yes 5
File:Berserker Seismic Toss.png
Suplex a Target over your head moving them to the space behind you and dealing damage equal to twice your maximum Stamina. This ability drains all of your Stamina and doubles all damage you deal with Basic Attacks until end of combat.
Trample Yes 3
File:Berserker Trample.png
Attack a Target with a melee Basic Attack. If you defeat this Target, you may shift 2 Spaces and then use Trample again as an Immediate Bonus Action.

Notable Berserkers

Former Abilities

These abilities are either retired, or removed because of special circumstances.


Name / Description Stamina Cost Image
Purge Yes Combat 3
File:Berserker Purge.png
Purge the sicknesses from your body in a violent spray of vomit. Remove all negative effects on you and become immune to all other magical effects (but not damage) until the start of your next turn.
Ravanger 3
File:Berserker Ravanger.png
Attack a single target using a melee weapon. Until the start of your next turn, every time an ally misses an attack you may attack this target again as an immediate bonus action.

Trivia

  • Berserkers can be stuck in their Vendo Form.
  • Natural Berserkers kill their Mother's when they leave the womb. They tear themselves out of their mothers' stomach as they achieve their first transformation into Vendo Form.