Don: Difference between revisions

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Don is an intelligent, talking donkey portrayed by [[Coestar]] after [[Dankie]]'s death in [[The Many Gobos of Pat]].
Don is an intelligent, talking donkey portrayed by [[Coestar]] after [[Dankie|Dankie's]] death in [[The Many Gobos of Pat]].


== Personality ==
== Personality ==
Line 53: Line 53:


== Trivia ==
== Trivia ==
* Don was originally going to be a pet for [[Dankie]], but due to [[Dankie]]'s death he was made [[Coestar]]'s character for the rest of the [[The Many Gobos of Pat]] campaign.
* Don was originally going to be a pet for [[Dankie]], but due to Dankie's death he was made [[Coestar|Coestar's]] character for the rest of the [[The Many Gobos of Pat]] campaign.
* Don was gifted intelligence, the ability to talk and weak telekinesis by [[Rob]] to make him more fun and better to play for [[Coestar]].
* Don was gifted intelligence, the ability to talk and weak telekinesis by [[Rob]] to make him more fun and better to play for [[Coestar]].



Revision as of 05:21, 4 July 2015

We are no longer using this template and have migrated to using Template:Characterbox
Don


[[|200px]]
Race Donkey
Cornerstone Unknown
Class None
Gender Male
Affiliations Pattenborrows Family
Relatives None
Status Alive
Portrayed By Coestar
First Appearance The Many Gobos of Pat
Gallery

Don is an intelligent, talking donkey portrayed by Coestar after Dankie's death in The Many Gobos of Pat.

Personality

Don is relaxed, calm, slightly confused and disoriented, and unquestioning. This is because he came into an intelligent state only recently during the event of The Many Gobos of Pat and so has no prior knowledge of most things and nothing to really compare things to. He doesn't understand his existence and has very little memory of his life before he became intelligent. As such he believes he sprang into existence when he became intelligent. He often tries to eat his items and weapons.

History

Don was thrown into the arena whilst Pattenborrows Family and some kobold pirates were fighting. He landed on Dankie, killing him, as at the time Dankie was unconscious. Don, because he had a liking for goblins proceeded to start attacking all the kobolds in the arena. After the fight was finished Don was gifted with the ability to talk, was made intelligent and was given a weak power of telekinesis. The goblins gave him some weapons to fight with and he then fought with them in the final battle of the campaign.

Abilities

Charge

Don has the warrior charge ability as part of being a donkey and can use this without any stamina cost. Often when he charges he says "he-hor".

Bite

Don bites the foe dealing five damage. This is a racial ability of being a donkey.

Telekinesis

This ability is exclusive to Don and allows him to control objects up to two feet away from his skull. This allows him to wield swords, shoot bows and more.

Personal Items

Treasures

Items

RP Items

None

Fate

Appearance

Don is a an average donkey. He is brown in colour and of a normal size for an adult donkey.

Trivia

  • Don was originally going to be a pet for Dankie, but due to Dankie's death he was made Coestar's character for the rest of the The Many Gobos of Pat campaign.
  • Don was gifted intelligence, the ability to talk and weak telekinesis by Rob to make him more fun and better to play for Coestar.