Don: Difference between revisions
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* [[Items#Flintlock Pistol|Flintlock Pistol]] | * [[Items#Flintlock Pistol|Flintlock Pistol]] | ||
* [[Treasures#Heartbark Crossbow|Heartbark Crossbow]] | * [[Treasures#Heartbark Crossbow|Heartbark Crossbow]] | ||
* [[Items#Studded Armor|Studded Armor]] | |||
|relative= None | |relative= None | ||
|alias= | |alias= | ||
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== Personality == | == Personality == | ||
Don is relaxed, calm, slightly confused and disoriented, and unquestioning. This is because he came into an intelligent state only recently during the event of [[The Many Gobos of Pat]] and so has no prior knowledge of most things and nothing to really compare things to. | Don is relaxed, calm, slightly confused and disoriented, and unquestioning. This is because he came into an intelligent state only recently during the event of [[The Many Gobos of Pat]] and so has no prior knowledge of most things and nothing to really compare things to. He doesn't understand his existence and has no memory of his life before he became intelligent. As such he believes he sprang into existence when he became intelligent. He often tries to eat his items and weapons. | ||
== History == | == History == | ||
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== Abilities == | == Abilities == | ||
=== Charge === | === Charge === | ||
Don has the warrior charge ability as part of being a donkey and can use this without any stamina cost. | Don has the warrior charge ability as part of being a donkey and can use this without any stamina cost. Often when he charges he says "he-hor". | ||
=== Bite === | === Bite === | ||
Don bites the foe dealing five damage. This is a racial ability of being a donkey. | Don bites the foe dealing five damage. This is a racial ability of being a donkey. | ||
| Line 40: | Line 41: | ||
== Personal Items == | == Personal Items == | ||
=== Treasures === | === Treasures === | ||
* [[Treasures#Heartbark Crossbow|Heartbark Crossbow]] | |||
=== Items === | === Items === | ||
* [[Items#Flintlock Pistol|Flintlock Pistol]] | |||
* [[Items#Studded Armor|Studded Armor]] | |||
=== RP Items === | === RP Items === | ||
None | |||
== Fate == | == Fate == | ||
Revision as of 04:39, 4 July 2015
| Don | |
|---|---|
|
| |
| [[|200px]] | |
| Race | Donkey |
| Cornerstone | Unknown |
| Class | None |
| Gender | Male |
| Affiliations | Pattenborrows Family |
| Relatives | None |
| Status | Alive |
| Portrayed By | Coestar |
| First Appearance | The Many Gobos of Pat |
| Gallery | |
Don is an intelligent, talking donkey portrayed by Coestar after Dankie's death in The Many Gobos of Pat.
Personality
Don is relaxed, calm, slightly confused and disoriented, and unquestioning. This is because he came into an intelligent state only recently during the event of The Many Gobos of Pat and so has no prior knowledge of most things and nothing to really compare things to. He doesn't understand his existence and has no memory of his life before he became intelligent. As such he believes he sprang into existence when he became intelligent. He often tries to eat his items and weapons.
History
Don was thrown into the arena whilst Pattenborrows Family and some kobold pirates were fighting. He landed on Dankie, killing him, as at the time Dankie was unconscious. Don, because he had a liking for goblins proceeded to start attacking all the kobolds in the arena. After the fight was finished Don was gifted with the ability to talk, was made intelligent and was given a weak power of telekinesis. The goblins gave him some weapons to fight with and he then fought with them in the final battle of the campaign.
Abilities
Charge
Don has the warrior charge ability as part of being a donkey and can use this without any stamina cost. Often when he charges he says "he-hor".
Bite
Don bites the foe dealing five damage. This is a racial ability of being a donkey.
Telekinesis
This ability is exclusive to Don and allows him to control objects up to two feet away from his skull. This allows him to wield swords, shoot bows and more.
Personal Items
Treasures
Items
RP Items
None
Fate
Appearance
Don is a an average donkey. He is brown in colour and of a normal size for an adult donkey.
Trivia
- Don was originally going to be a pet for Dankie, but due to Dankie's death he was made Coestar's character for the rest of the The Many Gobos of Pat campaign.
- Don was gifted intelligence, the ability to talk and weak telekinesis by Rob to make him more fun and better to play for Coestar.
| Non-Canon: The Many Gobos of Pat | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Host | Rob | ||||||||
| Players | Coestar | Deadbones | Justin | Roamin | ||||||||
| Characters | Dankie | Desnuttes | Don | Madelyne and Pryor | Warren and Terrence | ||||||||
| NPCs | Heatherfol Threecircle | Medusa | Pattenborrow Threecircle | Willis | ||||||||
| Locations | Pattenborrow's Mountain Home | Paladin Arena | ||||||||
| Races | Elaphelk | Elf | Dwarf | Donkey | Kobold | Goblin | Groundbold | Medusa | ||||||||
| Classes | Bard | Booty Raider | Buccaneer | Cabalist | Lumberjack | Monk | Paladin | Swashbuckler | Theurgist | Warrior | Wizard | ||||||||


