Theurgist: Difference between revisions

From Unforgotten Realms Wiki
Jump to navigationJump to search
imported>PureLemons
URWiki restore cleanup: update legacy card/wiki links
 
(16 intermediate revisions by 8 users not shown)
Line 1: Line 1:
The '''Theurgist''' [[class]] of [[Unforgotten Realms Live]] mainly relies on summoning abilities to call upon other [[NPCs]] to attack. Still, Theurgists do have some abilities to deal direct damage.
{{Classbox
|name=
|image= [[File:Theurgist Card.png|200px]]
|class= [{{SERVER}}/cards/cards.html#theurgist Theurgist Class Card]
|cards= <wbr>
* [{{SERVER}}/cards/cards.html#callearthlord Call Earthlord]
* [{{SERVER}}/cards/cards.html#earthtotem Earth Totem]
* [{{SERVER}}/cards/cards.html#frostblast Frost Blast]
* [{{SERVER}}/cards/cards.html#frostelemental Frost Elemental]
* [{{SERVER}}/cards/cards.html#iceray Ice Ray]
* [{{SERVER}}/cards/cards.html#icesculpture Ice Sculpture]
* [{{SERVER}}/cards/cards.html#nourishanimation Nourish Animation]
* [{{SERVER}}/cards/cards.html#ragetotem Rage Totem]
* [{{SERVER}}/cards/cards.html#summonairsprites Summon Air Sprites]
* [{{SERVER}}/cards/cards.html#teacherspet Teacher's Pet]
* [{{SERVER}}/cards/cards.html#wallofice Wall of Ice]
* [{{SERVER}}/cards/cards.html#windblast Wind Blast]
|affiliation= <wbr>
* [[Rokesh|Earth Magic]]
* [[Yvander|Ice Magic]]
}}
 
{| style="background-color:transparent;"
|style=width:50%|
|style=width:50%|
|-
|'''"A robust mage who summons many elemental minions to overwhelm the battlfield."
|-
|colspan="2"|<div style="text-align:center"><small>— Season 3 Class Card description</small></div>
|
|}
 
The '''Theurgist''' [[Classes|Class]] of [[URealms Live]] relies on summoning many elemental minions to serve them in battle, but they can use their own elemental magics to swing the battle in their favor.


__TOC__
__TOC__
==Abilities==
{{Class Card Sheet
|name1=Starting Gear and Passives
|desc1=Theurgists start with an [[Items#Oaken Staff|Oaken Staff]], [[Items#Cloth Robes|Cloth Robes]], or [[Items#Arcane Signet|Arcane Signet]]. Theurgists start with 1500 gold. At the start of each combat, you may cast Call Earthlord and Summon Air Sprites as immediate bonus actions even if you do not have these spells.
|sta1=+5
|img1=File:Theurgist_Starting_Gear_and_Passives.png
|name2=Call Earthlord
|desc2=Call forth an [[Earthlord]] out of nearby earth, mud, dirt and stone. The Earthlord will charge at a single target and deal 3 damage to it at the end of each turn. Earthlords return to the ground when their target is defeated.
|spe2=Yes
|ran2=10
|npc2=Yes
|sta2=3
|img2=File:Theurgist_Call_Earthlord.png
|name3=Ice Bolt
|desc3=Release a shard of ice from your hands that deals 1 damage plus 1 additional damage for every Ice Bolt that has been fired by you or your Frost Elemental up to a maximum of 5 damage.
|spe3=Yes
|ran3=5
|sta3=1
|img3=File:Theurgist_Ice_Bolt.png
|name4=Summon Air Sprites
|desc4=Summon up to 4 [[Air Sprites]] on the battlefield.  Air sprites deal 1 melee damage to the nearest enemy target and are controlled by the Game Master at the end of your turn on your behalf.  Air sprites will not listen to their summoner or their wishes and will simply attack nearby hostile targets.
|spe4=Yes
|ran4=10
|npc4=Yes
|sta4=3
|img4=File:Theurgist_Summon_Air_Sprites.png
|name5=Summon Frost Elemental
|desc5=Summon forth a [[Frost Elemental]] from a nearby pool of water reducing your maximum stamina by 10. You control your Frost Elemental on your turns.  Your frost elemental can use the Ray of Frost or Ice Bolt for free each turn.  You may have multiple Frost Elementals.
|spe5=Yes
|mel5=Yes
|npc5=Yes
|sta5=1
|img5=File:Theurgist_Summon_Frost_Elemental.png
|name6=Wind Blast
|desc6=Deal 9 damage to a target and knock them back up to 5 spaces.  Wind blast may also be used to attempt to dodge out of the way of harmful attacks as an Instant Action without the damage component, although doing so will cost you your move on the next turn.
|spe6=Yes
|ran6=10
|int6=Yes
|lim6=Round
|sta6=3
|img6=File:Theurgist_Wind_Blast.png
}}


== Notable Theurgists ==
== Notable Theurgists ==
* [[DeNada]]
* [[Warren]] in [[The Many Gobos of Pat]]
* [[Warren]]
* [[Margaret O'Malley]] in [[The Silvermine Mountains]]
* [[Margaret O'Malley]]
* [[Popo]] in [[Battle of the Bards]]
* [[Douglass Winechester]] in [[The Lightbeards]]


== Trivia ==
==Trivia==
* [[DeNada]] was the character to be featured on the Theurgist's cards for Season 2 and Season 3.
* Theurgists can see through their elemental spirits. [http://www.youtube.com/watch?v=PDKmA7YhNPA&t=20m27s]
* Theurgists can see through their elemental spirits. [http://www.youtube.com/watch?v=PDKmA7YhNPA&t=20m27s]


{{Class}}{{Theurgist}}
{{Class}}
{{Theurgist}}
[[Category:Classes]]
[[Category:Classes]]
[[Category:Theurgists| ]]
[[Category:Theurgists| ]]
[[Category:Gameplay Elements]]
[[Category:Gameplay Elements]]
[[Category:Cards]]
[[Category:Cards]]

Latest revision as of 22:19, 25 April 2026

Class CardTheurgist Class Card
Cards
Affiliations


"A robust mage who summons many elemental minions to overwhelm the battlfield."
— Season 3 Class Card description

The Theurgist Class of URealms Live relies on summoning many elemental minions to serve them in battle, but they can use their own elemental magics to swing the battle in their favor.

Notable Theurgists

Trivia

  • DeNada was the character to be featured on the Theurgist's cards for Season 2 and Season 3.
  • Theurgists can see through their elemental spirits. [1]