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The '''Paladin''' is a playable class prominently seen in the first campaign, the [[Nuren Campaign]]. Capable of yielding the extremely powerful Divine Intervention and acting to buff up the team whenever the opportunity arises, a the presence of a Paladin can serve a prominent role in keeping the party fighting even when all looks bleak.
{{Classbox
 
|name=
__TOC__
|image= [[File:Paladin Card.png|200px]]
 
|class= [{{SERVER}}/cards/cards.html#paladin Paladin Class Card]
== Abilities ==
|cards= <wbr>
 
* [{{SERVER}}/cards/cards.html#blessingofstrength Blessing of Strength]
{{Class Card Sheet
* [{{SERVER}}/cards/cards.html#conversion Conversion]
|name1=Blessing of Strength
* [{{SERVER}}/cards/cards.html#divinefavor Divine Favor]
|desc1=Cast a blessing on a target that causes them to deal double damage with melee attacks until end of combat. For allies, they must yell a phrase chosen by the paladin at the time this ability is used. If they forget to yell this phrase they lose this effect.
* [{{SERVER}}/cards/cards.html#divineintervention Divine Intervention]
|gem1=[[Cards/Card_Gems#Spell|Spell]]<br>[[Cards/Card_Gems#Ranged|Ranged = 10]]<br>[[Cards/Card_Gems#Interrupt|Interrupt]]<br>[[Cards/Card_Gems#Buff|Buff]]<br>[[Cards/Card_Gems#Limited|Limited]]
* [{{SERVER}}/cards/cards.html#hammerofsanctification Hammer of Sanctification]
|sta1=3
* [{{SERVER}}/cards/cards.html#heavyplate Heavy Plate]
|img1=[[File:Paladin_Blessing_of_Strength.png|325x325px]]
* [{{SERVER}}/cards/cards.html#honorchains Honor Chains]
|name2=Divine Intervention
* [{{SERVER}}/cards/cards.html#layonhands Lay on Hands]
|desc2=You may force a reroll for yourself, allies, or foes. This ability can be used as many times as you like, but the stamina cost is doubled each time this ability is used in a single round of combat.
* [{{SERVER}}/cards/cards.html#martyr Martyr]
|gem2=[[Cards/Card_Gems#Spell|Spell]]<br>[[Cards/Card_Gems#Interrupt|Interrupt]]
* [{{SERVER}}/cards/cards.html#purify Purify]
|sta2=3
* [{{SERVER}}/cards/cards.html#righteousfury Righteous Fury]
|img2=[[File:Paladin_Divine_Intervention.png|325x325px]]
* [{{SERVER}}/cards/cards.html#warhammer Warhammer]
|name3=Holy Light
|affiliation= <wbr>
|desc3=Release a wave of light onto a target that restores Stamina equal to the die rolled with this ability. Can also be used to deal damage to Undead targets. Using this ability on a Paladin reduces it's effectiveness in half.
* [[Vlaurunga|Fire Magic]]
|gem3=[[Cards/Card_Gems#Spell|Spell]]<br>[[Cards/Card_Gems#Ranged|Ranged = 10]]
* [[Ouro'ras|Light Magic]]
|sta3=3
|img3=[[File:Paladin_Holy_Light.png|325x325px]]
|name4=Honor Chains
|desc4=Shackle a target using chains made of pure light to another target, object or the ground. Target will not be able to move and take 3 damage at the end of your turn. A paladin may break the chains by whispering the ancient password of honor that the choose.
|gem4=[[Cards/Card_Gems#Spell|Spell]]<br>[[Cards/Card_Gems#Ranged|Ranged = 5]]
|sta4=1
|img4=[[File:Paladin_Honor_Chains.png|325x325px]]
|name5=Unholy Water
|desc5=Throw a flask of Unholy Water at a target. If the flask hits, you can may change the target of their next attack, action, or spell.
|gem5=[[Cards/Card_Gems#Ranged|Ranged = 10]]
|sta5=1
|img5=[[File:Paladin_Unholy_Water.png|325x325px]]
}}
}}


==Powers==
{| style="background-color:transparent;"
'''Holy Knight Training''':
|style=width:50%|
*'''Divine Empowerment''': Paladins can access their own inner holiness. The result of this causes them to either empower their own abilities, their allies, or even perform holy magic.
|style=width:50%|
**'''Holy Explosion Manipulation''': When enraged by an ally’s death, a Paladin can perform a spell called “''Righteous Fury.''” This spell will cause an explosion at the center of a target. The explosion will greatly affect Demons, Undead and children.
|-
**'''Strength Augmentation''': Paladins can cast upon a “''Blessing of Strength''” on a target. This will increase their physical strength for the duration of combat.
|'''"A champion of the light who protects their allies while smiting down the wicked."
***'''Verbal Dependence''': Allies that have been blessed must recite a phrase of empowerment before attempting to attack a target. Should they fail, they will not be able to correctly hit the target.
|-
**'''Holy Chain Creations''': By using the holy spell “''Honor Chains'',” Paladins can summon forth chains made out of pure light. These will attach a target to either another person or the ground. Only a Paladin can break the spell by whispering an ancient word of honor of their choosing.
|colspan="2"|<div style="text-align:center"><small>— Season 3 Class Card description</small></div>
***'''Binding''': The target of the spell is bounded to whatever the Paladin chose as an anchor. The target cannot move so long as the spell is in effect. Earlier versions of this spell allowed movement, but channeled the damage throughout the participants that were chained.
|
***'''Spell Nullification''': Any paladin can break the spell so long as they correctly whisper the ancient word of honor.
|}
**'''Probability Manipulation''': A Paladin may call upon a “''Divine Intervention''” from the Game Master to potentially alter the probability of an outcome. It is still random if the second outcome will be beneficial or detrimental to the Paladin and their allies.
**'''Holy Light Healing''': By using the spell “''Holy Light'',” Paladins can use their holy abilities to recover the wounds of others or themselves. Since this ability is holy in nature, if the spell is cast on another person, the effect is thoroughly increased from what it would be if the Paladin used it on themselves.
*'''Unholy Projectile Attack''': Paladins carry around bottles of “''Unholy Water''” that can be thrown at a target. If the target is successfully hit, the Paladin can halt or otherwise persuade the target from harming the Paladin or their allies.
**'''Persuasion''': While coated in the Unholy Water, targets will listen to what a Paladin will say for them to do. However they can reject an idea such as harming someone on the targets side.


== Former Abilities ==


===Righteous Fury===
The '''Paladin''' [[Classes|Class]] of [[URealms Live]] wields powerful Light magic through their dedication to [[Ouro'ras]], which lets them bless allies making them fight renewed, or smite those who serve [[Golestandt]] instead.


Release all of your inner holy power in the form of a single attack. This strike will deal 25 damage in a 3 square radius centered on your target to all demons, undead, and children. This ability is only usable if a Party member dies.
__TOC__


== Notable Paladins ==
== Notable Paladins ==
* [[Philhipé]] in [[Band of Thieves]]
* [[Pattenborrow Threecircle]] in [[The Many Gobos of Pat]]
* [[Bob]] in [[The Sunswords]] and [[The New Crew]]
* [[Fantastico Fabioso]] in [[The Zarlin Catacombs]]
* [[No-Eye Bromas]] in [[The Zarlin Catacombs]]
* [[Raynel]] in [[The Zarlin Catacombs]], [[Unexpected Discovery]] and [[Den of Devils]]
* [[Virgo Sunsword]] in [[The New Crew]], [[The Death of Virgo]], [[The Fall of Dundinborough]] and [[The Skeleton King]]
* [[Sonya]] in [[Unexpected Discovery]]
* [[Galen Sunsword]] in [[Buckeroos]] and [[The Fall of Dundinborough]]
* [[Jebediah]] in [[Den of Devils]]
* [[Yohan]] in [[The Sandbolds]]
* [[Bernard Akers]] in [[The Lightbeards]]
* [[Virendra Willakers]] in [[The Lightbeards]]


''[[Kormac]]''
==Paladin Legendaries==
 
* [{{SERVER}}/cards/cards.html#legendary-0026-extra Greater Lay on Hands]
''[[Inky]]''
* [{{SERVER}}/cards/cards.html#legendary-0022-justin Dragonhammer Staff]
* [{{SERVER}}/cards/cards.html#legendary-0023-deadbones Dragon Glass Shield]
* [{{SERVER}}/cards/cards.html#legendary-0039-justin Thereseesa]: [{{SERVER}}/cards/cards.html#legendary-0040-empahversion Empahvesion]


''[[Philhipé]]''
==Trivia==
* [[Roamin]] (drawn by RadioactiveK) was the character to be featured on the Paladins's cards for Season 2.
** [[Virgo Sunsword]] was the character to be featured on the Paladin's cards for Season 3.


{{Class}}
{{Paladin}}
[[Category:Classes]]
[[Category:Classes]]
[[Category:Paladins]]
[[Category:Paladins| ]]
[[Category:Gameplay Elements]]
[[Category:Gameplay Elements]]
[[Category:Cards]]

Latest revision as of 22:18, 25 April 2026

Class CardPaladin Class Card
Cards
Affiliations


"A champion of the light who protects their allies while smiting down the wicked."
— Season 3 Class Card description


The Paladin Class of URealms Live wields powerful Light magic through their dedication to Ouro'ras, which lets them bless allies making them fight renewed, or smite those who serve Golestandt instead.

Notable Paladins

Paladin Legendaries

Trivia

  • Roamin (drawn by RadioactiveK) was the character to be featured on the Paladins's cards for Season 2.
    • Virgo Sunsword was the character to be featured on the Paladin's cards for Season 3.