Monk: Difference between revisions

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The '''Monk''' [[class]] of [[Unforgotten Realms Live]] uses a variety of tactics focusing on harnessing the power from deep within oneself.  
{{Classbox
|name=
|image= [[File:Monk Card.png|200px]]
|class= [{{SERVER}}/cards/cards.html#monk Monk Class Card]
|cards= <wbr>
* [{{SERVER}}/cards/cards.html#attunewithrokesh Attune with Rokesh]
* [{{SERVER}}/cards/cards.html#forcepillar Force Pillar]
* [{{SERVER}}/cards/cards.html#karazzimgauntlets Karazzim Gauntlets]
* [{{SERVER}}/cards/cards.html#nimbusfamiliar Nimbus Familiar]
* [{{SERVER}}/cards/cards.html#serenity Serenity]
* [{{SERVER}}/cards/cards.html#serpentsting Serpent Sting]
* [{{SERVER}}/cards/cards.html#sevensidedstrike Seven Sided Strike]
* [{{SERVER}}/cards/cards.html#soothespirits Soothe Spirits]
* [{{SERVER}}/cards/cards.html#spiritrush Spirit Rush]
* [{{SERVER}}/cards/cards.html#vagabondsfistwraps Vagabond's Fistwraps]
* [{{SERVER}}/cards/cards.html#wayofthetiger Way of the Tiger]
* [{{SERVER}}/cards/cards.html#windwalk Windwalk]
|affiliation= <wbr>
* [[Rokesh|Earth Magic]]
* [[Ouro'ras|Light Magic]]
}}
 
{| style="background-color:transparent;"
|style=width:50%|
|style=width:50%|
|-
|'''"A nimble fist fighter that uses the magic of the sun and earth to protect their friends and strike at foes."
|-
|colspan="2"|<div style="text-align:center"><small>— Season 3 Class Card description</small></div>
|
|}
 
The '''Monk''' [[Classes|Class]] of [[URealms Live]] uses a variety of tactics focusing on harnessing the power from deep within oneself to serve the Light, and punish those who oppose them.  


__TOC__
__TOC__


==Abilities==
{{Class Card Sheet
|name1=Starting Gear and Passives
|desc1=Monks start with a [[Items#Bo Staff|Bo Staff]] or [[Items#Fist Wraps|Fist Wraps]]. Monks start with 1000 gold. All monks have a Nimbus Familiar. Your nimbus must represent someone in your life who has passed on and cannot be damaged in any way. Once per round, your Nimbus may intervene an attack by moving an ally 1 space.
|sta1=+7
|img1=File:Monk_Starting_Gear_and_Passives.png
|name2=Force Pillar
|desc2=Using your inner spirit, bend the earth in an area to summon a square pillar out of the ground, walls, or ceiling creating an immovable wall of earth. Targets in the space you summon this pillar may attempt to roll away or take 3 damage.
|spe2=Yes
|ran2=10
|rad2=2
|int2=Yes
|lim2=Round
|sta2=3
|img2=File:Monk_Force_Pillar.png
|name3=Serenity
|desc3=You and all adjacent allies are protected in a magical barrier that makes it so others will look at you as if your skin is made of a mirror and all damage reduced to 1.
|sta3=3
|spe3=Yes
|ran3=Yes
|int3=Yes
|lim3=Combat
|img3=File:Monk_Serenity.png
|name4=Soothe Spirits
|desc4=Attempts to soothe the inner spirit of a target, reducing hatred, aggression, fear or an emotion of your choice. Some enemies can be removed from combat or made to join your party with proper use of this spell.
|spe4=Yes
|ran4=10
|lim4=Combat
|sta4=3
|img4=File:Monk_Soothe_Spirits.png
|name5=Spirit Rush
|desc5=You may use three more actions this turn. These bonus actions do not cost stamina. Your other class skills that are limited are not limited this turn.
|lim5=Combat
|sta5=3
|img5=File:Monk_Spirit_Rush.png
|name6=Windwalk
|desc6=Transform into a nimbus and travel at great speeds to move up to 5 spaces. Each space you move through leaves a fog that lasts until the start of your turn that makes it hard to see or move through for everyone other than you and your allies.
|sta6=3
|spe6=Yes
|int6=Yes
|lim6=Round
|img6=File:Monk_Windwalk.png
}}
== Former Abilities ==
These abilites are either retired, or removed because of special circumstances.
{{Class Card Sheet
|name1=Nimbus Familiar
|desc1=Summon forth a Nimbus Familiar to your side. Your nimbus cannot be damaged in any way. Once per round of combat, your Nimbus may intervene by moving a target or object of normal size 1 space. Your Nimbus must represent a person in your life who has passed on.
|int1=Yes
|npc1=Yes
|lim1=Combat
|sta1=3
|img1=File:Monk_Nimbus_Familiar.png
|name2=Shift Style Punch
|desc2=Unleash a series of punches that each deal 2 damage. For each punch, you only fail if you roll a 1 plus however many punches you have done so far. With each punch, you can move 1 space and even change target. If you manage to punch 7 times in a row, all targets hit by punches take 5 damage.
|mel2=Yes
|sta2=3
|img2=File:Monk_Shift_Style_Punch.png
}}


==Notable Monks==
==Notable Monks==
*[[Thanks]] in [[The Nuren Campaign]].
* [[Pryor]] in [[The Many Gobos of Pat]]
*[[Pryor]] in [[The Many Gobos of Pat]] Campaign.
* [[Omally]] in [[The Unseen Rogues]]
*[[Omally]] in [[The Unseen Rogues]] Campaign.
* [[Romulus]] in [[The Unseen Rogues]] and [[Kobold Headhunters]]
*[[Romulus]] in [[The Unseen Rogues]] and [[Kobold Headhunters]] Campaigns.
* [[List_of_Minor_Characters#Romulus' Grandfather|Romulus' Grandfather]] in [[Kobold Headhunters]]
*[[Romulus' grandfather]] in the [[Kobold Headhunters]] Campaign.
* [[Nathaniel Granger]] in [[The Death of Virgo]]
* [[Jeanie Jaredson]] in [[The Fall of Dundinborough]]


==Trivia==
* [[Romulus]] was the character to be featured on the Monk's cards for Season 2 and Season 3.


{{Class}}
{{Class}}
{{Monk}}
{{Monk}}
[[Category:Classes]]
[[Category:Classes]]
[[Category:Monks| ]]
[[Category:Gameplay Elements]]
[[Category:Gameplay Elements]]
[[Category:Cards]]
[[Category:Cards]]

Latest revision as of 22:18, 25 April 2026

Class CardMonk Class Card
Cards
Affiliations


"A nimble fist fighter that uses the magic of the sun and earth to protect their friends and strike at foes."
— Season 3 Class Card description

The Monk Class of URealms Live uses a variety of tactics focusing on harnessing the power from deep within oneself to serve the Light, and punish those who oppose them.


Notable Monks

Trivia

  • Romulus was the character to be featured on the Monk's cards for Season 2 and Season 3.