Blood Snake: Difference between revisions
imported>Mayonnaisinator mNo edit summary |
imported>Mayonnaisinator Added Blood Cobra and Blood Snake Queen info |
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==Abilities== | ==Abilities== | ||
* [http://live.urealms.com/cards#boss-s2c2-e3-1bloodsnake1 Blood Leech] - The Blood Snakes bite down on a Target, sticking onto them until they pry the Snake off. | |||
=Cobra King= | ==Cobra King== | ||
{{Bossbox | {{Bossbox | ||
|image=File:CobraKing.png | |image=File:CobraKing.png | ||
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The Cobra King is a much larger variant of the smaller Blood Snakes. However, with all his impressive abilities, he is still as weak as his smaller counterparts and is still vulnerable to blows to the head. He presumably rests and lives in the Blood Forest prior to the Roamin's Band of Thieves campaign. | The Cobra King is a much larger variant of the smaller Blood Snakes. However, with all his impressive abilities, he is still as weak as his smaller counterparts and is still vulnerable to blows to the head. He presumably rests and lives in the Blood Forest prior to the Roamin's Band of Thieves campaign. | ||
==Roamin's Band of Thieves | ===[[Roamin's Band of Thieves]]=== | ||
When entering the forest, after sneaking around the camp site, the unfortunately encounter Blood Snakes coming from the walls of the forest. Shortly thereafter, the Cobra King (see below) awoke to their presence, firing off a Blood Bolt in their direction, having only hit [[Squinks]] due to their accidental formation of a line, preventing another party member being struck by the second half of the Blood Bolt. Later in the fight, [[Gracias]] attempts to fire his bow at the Cobra King, missing and hitting [[Philhipé]] in the leg. Philhipé having been injured and being attacked by a snake ended its life and used it as a tourniquet to bandage the wound in his leg. Afterwards, [[Bumbley|Kobold Number 4]] had approached the Cobra King and stopped his Tail Swipe by catching it's tail. Squinks, having been put to a critical amount of stamina, [[Sorcerer#Blink|blinked]] past the Cobra King, fleeing the encounter. The party begins feeling fatigued and losing stamina over time, but shortly after, the party begins clearing the waves of Blood Snakes coming from the forest walls and are able to focus fire the King Cobra, with Kobold Number 4 dealing the killing blow to end the encounter. | When entering the forest, after sneaking around the camp site, the unfortunately encounter Blood Snakes coming from the walls of the forest. Shortly thereafter, the Cobra King (see below) awoke to their presence, firing off a Blood Bolt in their direction, having only hit [[Squinks]] due to their accidental formation of a line, preventing another party member being struck by the second half of the Blood Bolt. Later in the fight, [[Gracias]] attempts to fire his bow at the Cobra King, missing and hitting [[Philhipé]] in the leg. Philhipé having been injured and being attacked by a snake ended its life and used it as a tourniquet to bandage the wound in his leg. Afterwards, [[Bumbley|Kobold Number 4]] had approached the Cobra King and stopped his Tail Swipe by catching it's tail. Squinks, having been put to a critical amount of stamina, [[Sorcerer#Blink|blinked]] past the Cobra King, fleeing the encounter. The party begins feeling fatigued and losing stamina over time, but shortly after, the party begins clearing the waves of Blood Snakes coming from the forest walls and are able to focus fire the King Cobra, with Kobold Number 4 dealing the killing blow to end the encounter. | ||
==Powers and Abilities== | ===Powers and Abilities=== | ||
===Blood Bolt=== | ====Blood Bolt==== | ||
A long-range spray that is two tiles wide and can travel an upwards of 13 tiles, if not further, in a straight line. Deals 4 damage to whoever it hits. | A long-range spray that is two tiles wide and can travel an upwards of 13 tiles, if not further, in a straight line. Deals 4 damage to whoever it hits. | ||
===Tail Swipe=== | ====Tail Swipe==== | ||
King Cobra swings his massive tail to try to do damage to someone in front of him, dealing 3 damage. | King Cobra swings his massive tail to try to do damage to someone in front of him, dealing 3 damage. | ||
==Blood Cobra== | |||
Blood Cobras are known to live in caves, in large groups. They have the ability to spit blood from their mouths, and they can even shed their skin to heal themselves. Blood cobras reproduce when one cobra consumes a female [[Elf]], and transforms into a Blood Snake Queen. The other male cobras then fight to be the Queen's mate, but the Queen will change her mate each new breeding season. The Queen has telepathic control over her horde of snakes. | |||
===Abilities=== | |||
* [http://live.urealms.com/cards#boss-s2c2-e3-3bloodcobra1 Blood Bolt] - The Cobras blast out balls of blood from their mouths, hitting any Foes in range. | |||
* [http://live.urealms.com/cards#boss-s2c2-e3-5bloodcobra3 Disablen Toxin] - The Cobras spray the Target with a venom that prevents them from using an ability in combat. | |||
* [http://live.urealms.com/cards#boss-s2c2-e3-4bloodcobra2 Shedskin] The Cobras shed their skin, restoring them to full Stamina. | |||
===Companion=== | |||
Blood Cobras are large, beast companions that can restore three Stamina to themselves whenever they attack. | |||
They have access to the abilities: | |||
* [[Companion_Abilities#Bite|Bite]] | |||
* [[Companion_Abilities#Slither|Slither]] | |||
* [[Companion#Abilities#Ride|Ride]] | |||
==Blood Snake Queen== | |||
[[File:Blood Snake Queen Donation.png|100px|right]] | |||
A Blood Snake Queen resembles a female Elf with the lower half of a serpent. She controls over a large group of Blood Snakes, and a few male Blood Cobras. | |||
===Abilities=== | |||
* [http://live.urealms.com/cards#boss-s2c2-e3-6bloodsnakequeen1 Blood Suck] - The Queen bites down on a Target, restoring all of her Stamina, but also lowering her Maximum Stamina as a result. | |||
* [http://live.urealms.com/cards#boss-s2c2-e3-7bloodsnakequeen2 Deadly Blood Bolt] - The Queen fires out Blood Bolts all around hitting anyone in range, even Allies. | |||
* [http://live.urealms.com/cards#boss-s2c2-e3-8bloodsnakequeen3 Luck Manipulation] - The Queen can steal rolls from Foes in order to use them for herself this round, even Critical Successes. | |||
* [http://live.urealms.com/cards#boss-s2c2-e3-9bloodsnakequeen4 Bloodskin] - The Queen cannot take more than 10 damage from spells, and she has two Regular Actions each round. | |||
* [http://live.urealms.com/cards#boss-s2c2-e3-2bloodsnake2 Slither Swarm] - At the start of each round, up to 8 Blood Snakes are summoned. | |||
==Trivia== | ==Trivia== | ||
Revision as of 19:30, 5 September 2016
| Blood Snake | |
|---|---|
|
| |
| File:Snake.png | |
| Race | Blood Snake |
| Hostile | Yes |
| Affiliations | Cobra King |
| Abilities | Bite |
| Equipment | None |
| Capable of Speech | No |
| Weakness | Physical blows to the head |
| First Appearance | Roamin's Band of Thieves |
Blood Snakes are vicious, but fairly weak, serpents that first appeared in the Roamin's Band of Thieves campaign.

History
The first appearance of the Blood Snake species was in Roamin's Band of Thieves campaign. They appeared in the forest that connected to the Monkey Fish King's cave right outside the Spellblade Elves village. They hid themselves in the walls of the forest, awaiting unsuspecting passerby's.
Characteristics
Blood Snakes are weak serpent creatures that reside in forests and excrete blood. They are aggressive in nature and are deadly when surrounded. This causes the Spellblade Elves and some Kobolds to fear them. However they are easily dealt with by a group or party.
Abilities
- Blood Leech - The Blood Snakes bite down on a Target, sticking onto them until they pry the Snake off.
Cobra King
| Cobra King | |
|---|---|
|
| |
| Name | Cobra King |
| Race | Blood Snake |
| Stamina | 15 |
| Abilities | Blood Bolt, Tail Swipe |
| Equipment | None |
| Capable of Speech | No |
| Weakness | Physical blows to the head, Charming |
| Status | Deceased |
| First Appearance | Roamin's Band of Thieves |
The Cobra King is a much larger variant of the smaller Blood Snakes. However, with all his impressive abilities, he is still as weak as his smaller counterparts and is still vulnerable to blows to the head. He presumably rests and lives in the Blood Forest prior to the Roamin's Band of Thieves campaign.
When entering the forest, after sneaking around the camp site, the unfortunately encounter Blood Snakes coming from the walls of the forest. Shortly thereafter, the Cobra King (see below) awoke to their presence, firing off a Blood Bolt in their direction, having only hit Squinks due to their accidental formation of a line, preventing another party member being struck by the second half of the Blood Bolt. Later in the fight, Gracias attempts to fire his bow at the Cobra King, missing and hitting Philhipé in the leg. Philhipé having been injured and being attacked by a snake ended its life and used it as a tourniquet to bandage the wound in his leg. Afterwards, Kobold Number 4 had approached the Cobra King and stopped his Tail Swipe by catching it's tail. Squinks, having been put to a critical amount of stamina, blinked past the Cobra King, fleeing the encounter. The party begins feeling fatigued and losing stamina over time, but shortly after, the party begins clearing the waves of Blood Snakes coming from the forest walls and are able to focus fire the King Cobra, with Kobold Number 4 dealing the killing blow to end the encounter.
Powers and Abilities
Blood Bolt
A long-range spray that is two tiles wide and can travel an upwards of 13 tiles, if not further, in a straight line. Deals 4 damage to whoever it hits.
Tail Swipe
King Cobra swings his massive tail to try to do damage to someone in front of him, dealing 3 damage.
Blood Cobra
Blood Cobras are known to live in caves, in large groups. They have the ability to spit blood from their mouths, and they can even shed their skin to heal themselves. Blood cobras reproduce when one cobra consumes a female Elf, and transforms into a Blood Snake Queen. The other male cobras then fight to be the Queen's mate, but the Queen will change her mate each new breeding season. The Queen has telepathic control over her horde of snakes.
Abilities
- Blood Bolt - The Cobras blast out balls of blood from their mouths, hitting any Foes in range.
- Disablen Toxin - The Cobras spray the Target with a venom that prevents them from using an ability in combat.
- Shedskin The Cobras shed their skin, restoring them to full Stamina.
Companion
Blood Cobras are large, beast companions that can restore three Stamina to themselves whenever they attack.
They have access to the abilities:
Blood Snake Queen

A Blood Snake Queen resembles a female Elf with the lower half of a serpent. She controls over a large group of Blood Snakes, and a few male Blood Cobras.
Abilities
- Blood Suck - The Queen bites down on a Target, restoring all of her Stamina, but also lowering her Maximum Stamina as a result.
- Deadly Blood Bolt - The Queen fires out Blood Bolts all around hitting anyone in range, even Allies.
- Luck Manipulation - The Queen can steal rolls from Foes in order to use them for herself this round, even Critical Successes.
- Bloodskin - The Queen cannot take more than 10 damage from spells, and she has two Regular Actions each round.
- Slither Swarm - At the start of each round, up to 8 Blood Snakes are summoned.
Trivia
| The Blood Snake Queen | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Host | Rob | ||||||||
| Players | Coestar | Deadbones | Millbee | Roamin | ||||||||
| Characters | Belladona von Feingart | Dob | Emit Crank | Slippery Knuckles Malone | ||||||||
| NPCs | Job | ||||||||
| Locations | |||||||||
| Races | Blood Snake | Dvergr | Funk | Gemling | Keen | Monkey Fish | Ogre | Porc | Wolf | ||||||||
| Classes | Bard | Berserker | Sorcerer | Warrior | Wizard | ||||||||
| Okagnoma Guild Hall | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Host | Rob | ||||||||
| Players | Coestar | Deadbones | Justin | Roamin | ||||||||
| Characters | Buzz Dinglefizz | Lola van Drych | Suzanna Sophia Sorrella | Thomas | ||||||||
| NPCs | Alessa Stonemason | Bumbley | Dalfgan | Nisovin | Professor Duncan | Professor Islantee | Professor Spydly Sypderson | ||||||||
| Locations | Okagnoma Guild Hall | ||||||||
| Races | Believer | Blood Snake | Bullogre | Dvergr | Dwarf | Eaglebear | Elaphelk | Gnome | Goblin | Hat Rat | Keen | Monkey Fish | Ogre | Porc | Pot Puppy | Ytt | ||||||||
| Classes | Enchanter | Sorcerer | Suncleric | Warrior | Witch | Wizard | ||||||||
| Legendaries | [/cards/cards.html#type=legendary&title=Legendary%20Item&subtitle=The%20Cowgirl%20Gunstaff&text=Anytime%20you%20Teleport%20from%20an%20Ability%20or%20Passive%2C%20you%20gain%20100%20gold.%20You%20may%20learn%20and%20unlearn%20any%20Ability%20from%20the%20Witch%20Class%20while%20out%20of%20combat%20by%20meditating%20for%20a%20few%20moments.%0A%0A%3CLORE%3EThis%20card%20was%20part%20of%20the%20%22Okagnoma%20Guild%20Hall%22%20campaign%20and%20is%20not%20included%20in%20the%20base%20decks.&art=treasure&gem1=legendary&gem2=weapon&gem2text=8&gem3=melee&gem3text=5 The Cowgirl Gunstaff] | ||||||||


