Clockodile: Difference between revisions

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{{Mobbox
{{Mobbox
|image=File:Clockodile BOT.png
|image=File:Clockdile_Irishxlilly.png
|race=Clockodile
|race=Clockodile
|talk=Can only tick tock
|talk=Can only tick tock
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}}
}}


Clockodiles are the result of an egotist Gnome named Manifusion Clockbender- who transformed [[Races#Crunchodile|Crunchodiles]] into ticking abominations.  
Clockodiles are the result of an egotist Gnome named Manifusion Clockbender who transformed [[Races#Crunchodile|Crunchodiles]] into ticking abominations.  
__TOC__
__TOC__


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===[[Band of Thieves]]===
===[[Band of Thieves]]===


When attempting escape the village by getting the now charmed [[Dave]] to escort him out of the village by [[Bard#Disguise|disguising]] himself as a little [[elf]] girl and telling the people of the village he is Dave's niece, [[Squinks]] accidentally turned into a Clockodile.   
When attempting to escape the village by getting the charmed [[Dave]] to escort him out of the village by [[Bard#Disguise|disguising]] himself as a little [[elf]] girl and telling the people of the village he was Dave's niece, [[Squinks]] accidentally turned into a Clockodile.   


===[[The Cobblers]]===
===[[The Cobblers]]===
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==Characteristics==
==Characteristics==
Clockodiles appear very crocodile-like, yet they stand on their back legs. Their clock-face is ticking constantly, and since it sits where a normal face would be, Clockodiles don't have any eyes, instead they are able to view through time to see what is around them. Clockodiles are also incapable of speech, and instead mumble, or remain silent. Clockodiles don't tend to be aggressive in nature, but they will protect their habitat from harmful intruders.
Clockodiles appear very crocodile-like, yet they stand on their back legs. Their clock-face is ticking constantly, and since it sits where a normal face would be, Clockodiles don't have any eyes. Instead, they are able to view through time to see what is around them. Clockodiles are also incapable of speech, and instead mumble or remain silent. Clockodiles don't tend to be aggressive in nature, but they will protect their habitat from harmful intruders.


==Abilities==
==Companion Abilities==
* [http://live.urealms.com/cards#boss-e3-crunch Crunch]
* [{Companion / Clockodile}]
* [http://live.urealms.com/cards#boss-e3-deepdive Deep Dive]
* [{Companion Passive / Tick Tock}]
* [http://live.urealms.com/cards#boss-e3-bloodriveraura Blood River Aura]
* [{Companion Ability / Crunch}]
* [http://live.urealms.com/cards#boss-e3-ticktock Tick Tock]
* [{Companion Ability / Sonar Pulse}]


==Notable Examples==
==Notable Examples==
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==See Also==
==See Also==
* [http://live.urealms.com/cards#boss-e3-clockodile Encounter - Clockodile]
* [/cards/cards.html#type=legendary&title=Encounter&subtitle=Clockodile&text=Clockodiles%20have%20access%20to%20Crunch%2C%20Deep%20Dive%2C%20Blood%20River%20Aura%2C%20and%20Tick%20Tock%20cards.%0A%0A%3CLORE%3EThis%20card%20was%20part%20of%20the%20%22The%20Cobblers%22%20campaign%20and%20is%20not%20included%20in%20the%20base%20decks.&art=c_clockodile Encounter - Clockodile]
* [http://live.urealms.com/cards#lore-e3-clockodile Lore - Clockodile]
* [/cards/cards.html#type=attribute&title=Lore%20Card&subtitle=Clockodile&text=A%20mix%20of%20machine%20and%20animal%2C%20Clockodiles%20are%20a%20strange%20creature%20that%20few%20fully%20understand.%20While%20some%20believe%20they%20are%20born%20with%20clocks%2C%20the%20truth%20is%20that%20all%20Clockodiles%20are%20the%20engineering%20achievement%20of%20an%20egotist%20Gnome%20named%20Manifusion%20Clockbender.%20How%20and%20why%20he%20has%20devoted%20his%20entire%20life%20to%20transforming%20ordinary%20Crunchodiles%20into%20these%20ticking%20abominations%20is%20still%20unknown%20to%20most%20of%20the%20world.%0A%3CLORE%3EThis%20card%20was%20part%20of%20the%20%22The%20Cobblers%22%20campaign%20and%20is%20not%20included%20in%20the%20base%20decks. Lore - Clockodile]
* [http://live.urealms.com/cards#lore-e3-humoruss Lore - Humoruss]
* [/cards/cards.html#type=attribute&title=Lore%20Card&subtitle=Humoruss&text=A%20giant%20Clockodile%20by%20the%20name%20Humoruss%20is%20one%20of%20many%20big%20bad%20Crunchodiles%20to%20be%20transformed%20by%20Gnomish%20Engineer%20Manifusion.%20Unlike%20most%20Clockodiles%2C%20Humoruss'%20face%20clock%20is%20broken%20and%20no%20longer%20ticks%20which%20has%20caused%20him%20to%20become%20a%20lot%20more%20aggressive%20towards%20any%20who%20come%20near%20his%20home%20or%20his%20raid%20of%20Clockodiles.%0A%0A%3CLORE%3EThis%20card%20was%20part%20of%20the%20%22The%20Cobblers%22%20campaign%20and%20is%20not%20included%20in%20the%20base%20decks. Lore - Humoruss]


==Trivia==
==Trivia==

Latest revision as of 20:11, 25 April 2026

Clockodile



Race Clockodile
Capable of Speech Can only tick tock
First Appearance The Cobblers


Clockodiles are the result of an egotist Gnome named Manifusion Clockbender who transformed Crunchodiles into ticking abominations.

History

When attempting to escape the village by getting the charmed Dave to escort him out of the village by disguising himself as a little elf girl and telling the people of the village he was Dave's niece, Squinks accidentally turned into a Clockodile.

The first appearance of enemy Clockodiles was when the Cobblers tried to pass over a blood river in the goblin caves. The river allowed their skin to heal after any attack, but large burst attacks were able to defeat them before they could repair themselves. As the battle went on, coins accumulated on the river bank, and once there were 10, the regular Clockodiles retreated, and Humoruss appeared.

Characteristics

Clockodiles appear very crocodile-like, yet they stand on their back legs. Their clock-face is ticking constantly, and since it sits where a normal face would be, Clockodiles don't have any eyes. Instead, they are able to view through time to see what is around them. Clockodiles are also incapable of speech, and instead mumble or remain silent. Clockodiles don't tend to be aggressive in nature, but they will protect their habitat from harmful intruders.

Companion Abilities

  • [{Companion / Clockodile}]
  • [{Companion Passive / Tick Tock}]
  • [{Companion Ability / Crunch}]
  • [{Companion Ability / Sonar Pulse}]

Notable Examples

See Also

  • [/cards/cards.html#type=legendary&title=Encounter&subtitle=Clockodile&text=Clockodiles%20have%20access%20to%20Crunch%2C%20Deep%20Dive%2C%20Blood%20River%20Aura%2C%20and%20Tick%20Tock%20cards.%0A%0A%3CLORE%3EThis%20card%20was%20part%20of%20the%20%22The%20Cobblers%22%20campaign%20and%20is%20not%20included%20in%20the%20base%20decks.&art=c_clockodile Encounter - Clockodile]
  • [/cards/cards.html#type=attribute&title=Lore%20Card&subtitle=Clockodile&text=A%20mix%20of%20machine%20and%20animal%2C%20Clockodiles%20are%20a%20strange%20creature%20that%20few%20fully%20understand.%20While%20some%20believe%20they%20are%20born%20with%20clocks%2C%20the%20truth%20is%20that%20all%20Clockodiles%20are%20the%20engineering%20achievement%20of%20an%20egotist%20Gnome%20named%20Manifusion%20Clockbender.%20How%20and%20why%20he%20has%20devoted%20his%20entire%20life%20to%20transforming%20ordinary%20Crunchodiles%20into%20these%20ticking%20abominations%20is%20still%20unknown%20to%20most%20of%20the%20world.%0A%3CLORE%3EThis%20card%20was%20part%20of%20the%20%22The%20Cobblers%22%20campaign%20and%20is%20not%20included%20in%20the%20base%20decks. Lore - Clockodile]
  • [/cards/cards.html#type=attribute&title=Lore%20Card&subtitle=Humoruss&text=A%20giant%20Clockodile%20by%20the%20name%20Humoruss%20is%20one%20of%20many%20big%20bad%20Crunchodiles%20to%20be%20transformed%20by%20Gnomish%20Engineer%20Manifusion.%20Unlike%20most%20Clockodiles%2C%20Humoruss'%20face%20clock%20is%20broken%20and%20no%20longer%20ticks%20which%20has%20caused%20him%20to%20become%20a%20lot%20more%20aggressive%20towards%20any%20who%20come%20near%20his%20home%20or%20his%20raid%20of%20Clockodiles.%0A%0A%3CLORE%3EThis%20card%20was%20part%20of%20the%20%22The%20Cobblers%22%20campaign%20and%20is%20not%20included%20in%20the%20base%20decks. Lore - Humoruss]

Trivia

  • It was revealed in the second Behind the Scenes for Band of Thieves that, if they had had more time, there would have been an encounter with some Clockodiles.
    • Although the Clockodile as an enemy was not encountered in Band of Thieves, Deadbones accidentally morphed into him whilst trying to disguise himself.
  • 'Clockodile' and 'Clockadile' are both acceptable, canonical spellings. [1]