Vhark

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Revision as of 21:33, 16 October 2016 by imported>Jack Ironhide
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Vhark



Race Vhark
Hostile Yes
Affiliations Unknown
Equipment None
Capable of Speech No
First Appearance Buckeroos


Vharks are a dangerous creature found in the Wild Wastes and first appeared in the Buckeroos campaign.

Characteristics

Appearance

Vharks look like Vultures, being covered in feathers with a bald head. They also share traits with sharks, being very large and having a fin on their tail and their back.

Personality

Vharks group together, attacking prey in groups of three to swoop down, pick them up and drop them to their demise.

Abilities

Passives

  • Vharks: Vharks have access to the Skydive card. Vharks have unlimited Move Actions. Vharks will stay in the air moving at high speeds during the Player's turn, making them almost impossible to hit with Attacks and Spells.

Abilities

  • Skydive: The Vhark swoops at the Target biting them 10 Damage. successful, the Mack may then move to any empty space the Battlefield. The Damage of Skydive is increased by 11 the end of every round of combat.
  • Laser Eyes: The Vhark shoots Arcane Lasers out of it's eyes dealing 5 damage to all targets within line of sight.
  • Vharknado: A swarm of Vharks group together and begin to create a vortex, reducing the Stamina of all Foes on the battlefield to 1.





History

Background

As one of the most aggressive carnivores in the realms, Vharks have a long standing reputation as being dangerous beasts. The blood of a Vhark is infused with Arcane Magics which is what allows it to fly so effectively considering both their size and weight. They will often bide their strength to catch their prey off guard when they attack with overwhelming force using their giant beaks.

While searching for The Murder Bros at the derailed train, the party was attacked by a flock of Vharks.


Trivia

  • Vhark is a play on words, combining the word Shark and Vulture.