Earth Spirit: Difference between revisions

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{{Stub}}
{{Mobbox
{{Mobbox
|image=File:Sprite.png
|image=File:Sprite PH.png
|race= [[Elemental]]
|race= [[Elemental]]
|subrace= Earthlord
|affiliation= [[Theurgist|Theurgists]], [[Elemental|Elementals]]
|stamina=1
|affiliation=<br>
* [[Theurgist]]
* [[Elemental]]
|ability= None
|equipment= None
|weakness= Unknown
|hostile= No
|talk= No
|first= Porc Hunters
|first= Porc Hunters
}}
}}
'''Earthlords''' are [[Elemental | Elementals]] that may be summon using mud, dirt stone and gravel, by [[Theurgist | Theurgists]] with the [[Theurgist#Call_Earthlord | Call Earthlord]] ability.
'''Earth Spirits''' are [[Elemental|Elementals]] that may be summon using mud, dirt stone and gravel, by [[Theurgist | Theurgists]] with the [[Theurgist#Call Earthlord|Call Earthlord]] ability.


==Summoning==
==Summoning==
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Once a Theurgist uses Call Earthlord, a single Earthlord is summoned in the exact location that the summoner desires. Upon summoning, Earthlords must be given a specific instruction or task to be accomplished. Once said task is completed, the Earthlord summon will fade.
Once a Theurgist uses Call Earthlord, a single Earthlord is summoned in the exact location that the summoner desires. Upon summoning, Earthlords must be given a specific instruction or task to be accomplished. Once said task is completed, the Earthlord summon will fade.


== Characteristics ==
==Characteristics==


Earthlords are described as earthly embodiments of earth, mud, stone or gravel itself. They have no face, limbs or appendages unless stated otherwise.
Earthlords are described as earthly embodiments of earth, mud, stone or gravel itself. They have no face, limbs or appendages unless stated otherwise.


== Abilities ==
==Powers & Abilities==
===Companion Abilities===
* [{Companion / Earth Spirit}]
* [{Companion Passive / Awaken}]
* [{Companion Ability / Forest Prison}]
* [{Companion Ability / Hand of the Deep}]


Earthlords can move up to 10 spaces to their target or goal. Once next to their target, they may attempt to deal 1 damage or preform an action to accomplish their gorl. They are not affected by rough terrain, as seen in [[The Many Gobos of Pat]] campaign. When an Earthlord takes damage, the caster must choose to take the stamina cost for it to keep it alive. If the summoner neglects to take the stamina cost for the Earthlord, the summoning instantly fades.
=Trivia=
* Earthlords were first used in the [[Porc Hunters]] campaign, they were supposed to be only able to move 5 spaces as a move, but [[Rob]] buffed them so they could move 10 spaces a turn instead mid-campaign.


=Trivia=
{{Races}}
[[Category: Elementals]]
[[Category: Elementals]]
[[Category: Companion]]

Latest revision as of 02:54, 12 September 2017

Earth Spirit



Race Elemental
Affiliations Theurgists, Elementals
First Appearance Porc Hunters


Earth Spirits are Elementals that may be summon using mud, dirt stone and gravel, by Theurgists with the Call Earthlord ability.

Summoning

Once a Theurgist uses Call Earthlord, a single Earthlord is summoned in the exact location that the summoner desires. Upon summoning, Earthlords must be given a specific instruction or task to be accomplished. Once said task is completed, the Earthlord summon will fade.

Characteristics

Earthlords are described as earthly embodiments of earth, mud, stone or gravel itself. They have no face, limbs or appendages unless stated otherwise.

Powers & Abilities

Companion Abilities

  • [{Companion / Earth Spirit}]
  • [{Companion Passive / Awaken}]
  • [{Companion Ability / Forest Prison}]
  • [{Companion Ability / Hand of the Deep}]

Trivia

  • Earthlords were first used in the Porc Hunters campaign, they were supposed to be only able to move 5 spaces as a move, but Rob buffed them so they could move 10 spaces a turn instead mid-campaign.