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'''Earthlords''' are [[Elemental | Elementals]] that may be summon using mud, dirt stone and gravel, by [[Theurgist | Theurgists]]. Earthlords don't have any eyes[https://m.youtube.com/watch?v=RsuIb7e3kOQ=16m10s] and so their summonses can't see through them.
{{Mobbox
|image=File:Sprite PH.png
|race= [[Elemental]]
|affiliation= [[Theurgist|Theurgists]], [[Elemental|Elementals]]
|first= Porc Hunters
}}
'''Earth Spirits''' are [[Elemental|Elementals]] that may be summon using mud, dirt stone and gravel, by [[Theurgist | Theurgists]] with the [[Theurgist#Call Earthlord|Call Earthlord]] ability.


==Summoning==
==Summoning==


When an Earth Lord takes damage, the caster must choose to take the stamina cost for the Earth Lord to keep it alive, though if they don't, the summoning instantly fades.
Once a Theurgist uses Call Earthlord, a single Earthlord is summoned in the exact location that the summoner desires. Upon summoning, Earthlords must be given a specific instruction or task to be accomplished. Once said task is completed, the Earthlord summon will fade.


== Characteristics ==
==Characteristics==


== Abilities ==
Earthlords are described as earthly embodiments of earth, mud, stone or gravel itself. They have no face, limbs or appendages unless stated otherwise.


{{Hunters}}
==Powers & Abilities==
===Companion Abilities===
* [{Companion / Earth Spirit}]
* [{Companion Passive / Awaken}]
* [{Companion Ability / Forest Prison}]
* [{Companion Ability / Hand of the Deep}]
 
=Trivia=
* Earthlords were first used in the [[Porc Hunters]] campaign, they were supposed to be only able to move 5 spaces as a move, but [[Rob]] buffed them so they could move 10 spaces a turn instead mid-campaign.
 
{{Races}}
[[Category: Elementals]]
[[Category: Elementals]]
[[Category: Stubs]]
[[Category: Companion]]

Latest revision as of 02:54, 12 September 2017

Earth Spirit



Race Elemental
Affiliations Theurgists, Elementals
First Appearance Porc Hunters


Earth Spirits are Elementals that may be summon using mud, dirt stone and gravel, by Theurgists with the Call Earthlord ability.

Summoning

Once a Theurgist uses Call Earthlord, a single Earthlord is summoned in the exact location that the summoner desires. Upon summoning, Earthlords must be given a specific instruction or task to be accomplished. Once said task is completed, the Earthlord summon will fade.

Characteristics

Earthlords are described as earthly embodiments of earth, mud, stone or gravel itself. They have no face, limbs or appendages unless stated otherwise.

Powers & Abilities

Companion Abilities

  • [{Companion / Earth Spirit}]
  • [{Companion Passive / Awaken}]
  • [{Companion Ability / Forest Prison}]
  • [{Companion Ability / Hand of the Deep}]

Trivia

  • Earthlords were first used in the Porc Hunters campaign, they were supposed to be only able to move 5 spaces as a move, but Rob buffed them so they could move 10 spaces a turn instead mid-campaign.