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'''Sir Spanky the Monkey''', the eldest of seven, is a character portrayed by [[PauseUnpause]] during [[the Nuren Campaign]]. He is the leader of the party during the game.
{{Non-canon}}
{{Characterbox
|name= Sir Spankey Themuncay
|website=
|image= [[File:Pause Icon.png|200 px]]
|race= [[Dwarf]]
|class= [[Lumberjack]]
|affiliation= <br>
* ''Currently:'' Bopen's Undead Army
* ''Formerly:'' His family
|gender= Male
|status= Undead
|relationship= <br>
* Father: [[List_of_Minor_Characters#Mike Jackson|Mike Jackson]]
* Adoptive Father: [[Kormac]]
* Brothers: [[Richard Lored]], [[Inky]], [[Blinky]], [[Cawks Stompulous]], [[Thanks]]
* Sister: [[Penwar Lockis]]
|alias=
|actor= [[PauseUnpause]]
|talk=
|campaigns= The Nuren Campaign
|seasons=
|gallery=
}}
'''Sir Spankey Themuncay Jackson''' (/sɚ spænki ðə mʌnki/), the eldest of seven, is a character portrayed by [[PauseUnpause]] during [[Non-Canon/The Nuren Campaign|The Nuren Campaign]]. He is the leader of the party during the game.


__TOC__
__TOC__
==Characteristics==
<!-- ===Appearance=== -->
===Personality===
Sir Spankey Themuncay shows a deep care for his siblings, as present when he killed their father after witnessing his pedophilic behavior towards his brothers, and possibly himself. His brothers see him as their leader, though his leadership skills do not show during the Nuren Campaign. Sir Spankey Themuncay is also known to have a hatred of [[Gnome|Gnomes]].


== Characteristics ==
<!-- ===Relationships=== -->
Sir Spanky the Monkey is 269 years old.
===Notable Attributes===
Sir Spankey Themuncay is 269 years old.


=== Race and Class ===
==Powers & Abilities==
Sir Spanky the Monkey is a [[Dwarf]] [[Lumberjack]] who is infected with Vampirism.
===Passives===
*Vampirism
===Lumberjack Abilities===
*[[Lumberjack#Earthquake|Earthquake]]
*[[Lumberjack#Mount|Mount]]
*[[Lumberjack#Woodland Companion|Woodland Companion]]


=== Personality ===
==Belongings==
Sir Spanky the Monkey shows a deep care for his siblings, as present when he killed their Dad after witnessing his pedophilic behavior towards his brothers, and possibly himself. He is seen as the leader towards his brothers, though his leadership skills is are not displayed well during the Nuren Campaign. Sir Spanky is also known to have a hatred of [[gnomes]].
<!-- ===Treasures===-->


=== History ===
===Items===
Sir Spanky the Monkey and his seven siblings travel to [[Nisovin]]'s Manor in to receive a job that anticipates on completion their retirement. On the way to the village, Sir Spanky and his younger sister [[Penis Warlock]] have some conflict over the death of their father. Sir Spanky is able to provide closures for his younger sister as it was for a good reason. At Nisovin's manor Sir Spanky receives a novel containing instructions of how to Bopen's lair. Kormac, a travelling companion would join them to Bopen's lair, the brothers let him come on one condition that they called him New Dad.
* Lumberjack Axe
<!-- ===Accessories===
* N/A, accessories weren't introduced until [[The Jewel of the Dingo Isles]] campaign.
-->


Once arriving they proceed to the first room in his lair, where Penis Warlock seems to have disappeared from the group. After defeat a few skeletons, Kormac leaves them to take of some his own business, Sir Spanky is the only one to witness this and he receives a hug from Kormac that helps him get over the pedophilic act his father did. After this room they encounter a few [[mermaids]], where after being enlarged by [[Blinky]], Sir Spanky duel wields mermaids as weapons. In the third room they encounter an ogre who they act hostile towards and kill. After finding out he was a father, it reminders the Dwarf brothers of their Dad.
==History==
<!-- ===Background===-->
===[[Non-Canon/The Nuren Campaign|The Nuren Campaign]]===
Sir Spankey Themuncay and his seven siblings travel to [[Nisovin|Nisovin's]] Manor to receive a job that could pay them enough to retire. On the way to the village, Sir Spankey Themuncay and his younger sister [[Penwar Lockis]] have some conflict over the death of their [[List_of_Minor_Characters#Mike Jackson|father]], but Sir Spankey Themuncay is able to provide closures for his younger sister as it was for a good reason. After receiving a novel containing information on Bopen's lair from Nisovin, Sir Spankey Themuncay, his family, and [[Kormac]], one of Nisovin's minions, embark on their journey.


Sir Spanky and his brothers then enter the fourth room, when he summons a deer called Robert Moran. As well in this room they the lion's riddle and meet a wizard called [[Coober]] who says he is working for Nisovin. Coober offers the group magical items, but Sir Spanky takes the side that they should just kill Coober along with [[Dicklord]] and [[Cockstompulous the Mighty]]. In the end Coober leaves and the group proceed to the next room.
Once arrived they proceed to the first room in Bopen's lair, finding Kormac surrounded by [[Skeleton|skeletons]], and Penwar seemingly missing. After defeating the skeletons, Kormac leaves the dwarves again, in order to conduct his own business. Sir Spankey Themuncay is the only one to witness Kormac leaving, soliciting a hug that helped Sir Spankey Themuncay move on from his dad issues.


In the next room, Sir Spanky discovers some blood on the floor, which he accidently trips and scraps his elbow in. Then they discover that three necromancers and summoning a wave of undead. The undead start to fill the room and in the hurry, [[Thanks]] accidently seals the exit. Robert Moran sacrifices himself to help Sir Spanky get away from the skeletons. After his brother Blinky's death, Sir Spanky starts to gain vampiric powers. Sir Spanky being traumatized runs into the skeletons who ignores him, and is able to sustain sanity even after seeing Robert Moran's carcass.  
In the next room the dwarves find a group of hostile [[Mermaid|Mermaids]] in the course of combating them, Sir Spankey Themuncay ends up enlarged, with two of the mermaids [[Paladin#Honor Chains|Honor Chained]] to him. Upon exiting the mermaid room, the giant Sir Spankey Themuncay encounters an [[Ogre]] who he engages in combat, dual wielding the mermaids, eventually killing the ogre by crushing him. After the battle is over, Kormac arrives to find the dwarves still screwing around, and the ogre dead. Frustrated, he tells them the ogre was a father of four, and the one who told him and Nisovin about Bopen. Kormac leaves once again, warning the brothers not to talk to the lion statue.


Running past the Sorcerers, Sir Spanky runs into Lord Bopen's room where he find Kormac on his knees in front of Bopen. After seeing Sir Spanky, Bopen offers Sir Spanky to join him as a minion, and champion of Bopen. Sir Spanky agrees, but there is one condition that he has to kill Kormac with his lumberjack axe. At first Sir Spanky is in uproar and refuses to, but in the end he does it anyway.
Sir Spankey Themuncay and his family then enter the next room, where he summons a moose named Robert Moran during combat with some skeletons. After the skeletons have left, Sir Spankey Themuncay and his brothers ignored Kormac's warning and talked to the lion statue anyway. Managing to solve the lion's riddles, the statue crumbled to dust, opening up a cramped passage to a hidden room. There they met a [[Wizard]] called [[Coober]], who said he was working for Nisovin to discover if Kormac had ulterior motives. Coober offered the group magical items in exchange for [[Inky]] enchanting his staff in order to open a black magic barrier; frustrated by the brothers inaction and squabbling, Coober teleported away.


== Notable Traits and Abilities ==
Around the corner from their encounter with Coober, Sir Spankey Themuncay discovered blood on the floor, which he accidentally falls into while attempting to investigate, drenching himself and his scraped up elbow in the unknown blood. The group then discover three Necromancers summoning a wave of [[Undead]]. As the undead begin to fill the room, [[Blinky]], [[Inky]], and [[Richard Lored]] collapse the exit in their panic to escape, cutting Sir Spankey Themuncay and his brothers off from [[Thanks]]. With the exit sealed off and their death seemingly imminent, Robert Moran sacrifices itself in order to let Sir Spankey Themuncay escape. After his brother Blinky's death, Sir Spankey Themuncay starts to gain vampire powers; traumatized, he runs into the skeletons who ignore him, and is able to sustain his sanity even after seeing Robert Moran's carcass.  
His skills consisted of the Lumberjack skills [[Lumberjack#Earthquake|Earthquake]], [[Lumberjack#Mount|Mount]], and [[Lumberjack#Woodland Companion|Woodland Companion]]. Also during the Nuren Campaign he was afflicted with Vampirism, giving him Vampire powers.


'''Dwarven Physiology:'''
Running past the Sorcerers, Sir Spankey entered Lord Bopen's throne room, where he found Kormac on his knees in front of Bopen. After seeing Sir Spankey Themuncay, Bopen offers Sir Spankey Themuncay to join him as his minion and champion. Sir Spankey Themuncay agrees, but Bopen gave him one condition: that he had to kill Kormac with his lumberjack axe. Sir Spankey Themuncay initially refused, but eventually caved, breaking a cardinal lumberjack rule to kill Kormac.
*'''Longevity''': Dwarves naturally live longer than a human do, living several centuries longer.
*'''Dwarven Durability''': Dwarves have denser muscle and internal organ structure than humans, allowing them to be more formidable in battle as opposed to less durable races.
*'''Dwarven Endurance''': Dwarves can do tasks for extended periods of time longer than human or similar races could.
*'''Dwarven Strength''': Dwarves are known for naturally having strength enough to lift several hundred pounds more than a human who undergoes training could.  
*'''Subterranean Adaptation''': Due to Dwarven culture of living underground, Dwarf is naturally adapted to surviving low-light, underground caves and tunnel systems with ease.


'''Lumberjack Training:'''
===Fate===
*'''[[Lumberjack#Earthquake|Earthquake Generation]]''': Lumberjacks can utilize their body weight to cause tremors in the Earth, creating pitfalls or jutting up some land to attack a target.
Sir Spankey Themuncay remained by Lord Bopen's side as a Undead, mindless minion.
*'''Empathy Link''': Lumberjacks have the innate ability to connect to nature, allowing them to form a similar links to targets, allowing them to tame, or “''[[Lumberjack#Mount|Mount]]'',” them.
*'''Animal Summoning''': Lumberjacks can summon a “''[[Lumberjack#Woodland Companion|Woodland Companion]]''” to their aide. Lumberjacks must form a beneficial bond with the creature; otherwise it will leave them for disloyalty.
**'''Animal Empathy''': Lumberjacks can sense or otherwise feel the emotional state of their Woodland Companion.


==Trivia==
* The voice editor Pause uses to say Sir Spankey Themuncay is a reference to Sir Schmoopy of Awesometon from Rob's original series Unforgotten Realms.
* Sir Spankey Themuncay broke the lumberjack code to only use your axe for chopping wood when he killed Kormac.
* When [[Rob]] inquired where his name came from PauseUnpause's response was: "''Thank you''"[https://youtu.be/jvm_ehTjLxk?t=12m54s]
* Sir Spankey Themuncay was originally named "Sir Spanky the Monkey" but was later changed along with other character names from [[Non-Canon/The Nuren Campaign|The Nuren Campaign]].


== Personal Items ==
{{Nuren}}
As a Lumberjack, he owned an axe which would be used only for cutting, though he breaks his bond when he tries to decapitate [[Kormac]] to prove his worth to the [[Bopen|Skeleton Lord Bopen]].
{{Dwarf}}
 
{{Lumberjack}}
== Fate ==
{{Guest}}
Sir Spanky is currently an Undead minion of the Skeleton Lord Bopen.
[[Category:Characters]]
 
==Appearances==
{| class="wikitable"
!Campaign
!Role
!Youtube Timestamp
|-
|[[The Nuren Campaign]]
|Main Character
|N/A (all videos in campaign)
|}
 
==Trivia==
* The voice editor Pause uses to say Sir Spanky the Monkey is a reference to Sir Schmoopy of Awesometon from Rob's original series Unforgotten Realms.
*Sir Spanky the Monkey broke the lumberjack code to only use your axe for chopping wood when he killed Kormac.
[[Category:Nuren Campaign]]
[[Category:Dwarves]]
[[Category:Lumberjacks]]
[[Category:Lumberjacks]]
[[Category:Characters]]

Latest revision as of 01:52, 19 July 2018

Wait, that's not quite right. The information in this article is Non-Canon. Oh no!


Sir Spankey Themuncay
RaceDwarf
ClassLumberjack
Affiliation
  • Currently: Bopen's Undead Army
  • Formerly: His family
GenderMale
Relationships
StatusUndead
ActorPauseUnpause
CampaignsThe Nuren Campaign

Sir Spankey Themuncay Jackson (/sɚ spænki ðə mʌnki/), the eldest of seven, is a character portrayed by PauseUnpause during The Nuren Campaign. He is the leader of the party during the game.

Characteristics

Personality

Sir Spankey Themuncay shows a deep care for his siblings, as present when he killed their father after witnessing his pedophilic behavior towards his brothers, and possibly himself. His brothers see him as their leader, though his leadership skills do not show during the Nuren Campaign. Sir Spankey Themuncay is also known to have a hatred of Gnomes.

Notable Attributes

Sir Spankey Themuncay is 269 years old.

Powers & Abilities

Passives

  • Vampirism

Lumberjack Abilities

Belongings

Items

  • Lumberjack Axe

History

Sir Spankey Themuncay and his seven siblings travel to Nisovin's Manor to receive a job that could pay them enough to retire. On the way to the village, Sir Spankey Themuncay and his younger sister Penwar Lockis have some conflict over the death of their father, but Sir Spankey Themuncay is able to provide closures for his younger sister as it was for a good reason. After receiving a novel containing information on Bopen's lair from Nisovin, Sir Spankey Themuncay, his family, and Kormac, one of Nisovin's minions, embark on their journey.

Once arrived they proceed to the first room in Bopen's lair, finding Kormac surrounded by skeletons, and Penwar seemingly missing. After defeating the skeletons, Kormac leaves the dwarves again, in order to conduct his own business. Sir Spankey Themuncay is the only one to witness Kormac leaving, soliciting a hug that helped Sir Spankey Themuncay move on from his dad issues.

In the next room the dwarves find a group of hostile Mermaids in the course of combating them, Sir Spankey Themuncay ends up enlarged, with two of the mermaids Honor Chained to him. Upon exiting the mermaid room, the giant Sir Spankey Themuncay encounters an Ogre who he engages in combat, dual wielding the mermaids, eventually killing the ogre by crushing him. After the battle is over, Kormac arrives to find the dwarves still screwing around, and the ogre dead. Frustrated, he tells them the ogre was a father of four, and the one who told him and Nisovin about Bopen. Kormac leaves once again, warning the brothers not to talk to the lion statue.

Sir Spankey Themuncay and his family then enter the next room, where he summons a moose named Robert Moran during combat with some skeletons. After the skeletons have left, Sir Spankey Themuncay and his brothers ignored Kormac's warning and talked to the lion statue anyway. Managing to solve the lion's riddles, the statue crumbled to dust, opening up a cramped passage to a hidden room. There they met a Wizard called Coober, who said he was working for Nisovin to discover if Kormac had ulterior motives. Coober offered the group magical items in exchange for Inky enchanting his staff in order to open a black magic barrier; frustrated by the brothers inaction and squabbling, Coober teleported away.

Around the corner from their encounter with Coober, Sir Spankey Themuncay discovered blood on the floor, which he accidentally falls into while attempting to investigate, drenching himself and his scraped up elbow in the unknown blood. The group then discover three Necromancers summoning a wave of Undead. As the undead begin to fill the room, Blinky, Inky, and Richard Lored collapse the exit in their panic to escape, cutting Sir Spankey Themuncay and his brothers off from Thanks. With the exit sealed off and their death seemingly imminent, Robert Moran sacrifices itself in order to let Sir Spankey Themuncay escape. After his brother Blinky's death, Sir Spankey Themuncay starts to gain vampire powers; traumatized, he runs into the skeletons who ignore him, and is able to sustain his sanity even after seeing Robert Moran's carcass.

Running past the Sorcerers, Sir Spankey entered Lord Bopen's throne room, where he found Kormac on his knees in front of Bopen. After seeing Sir Spankey Themuncay, Bopen offers Sir Spankey Themuncay to join him as his minion and champion. Sir Spankey Themuncay agrees, but Bopen gave him one condition: that he had to kill Kormac with his lumberjack axe. Sir Spankey Themuncay initially refused, but eventually caved, breaking a cardinal lumberjack rule to kill Kormac.

Fate

Sir Spankey Themuncay remained by Lord Bopen's side as a Undead, mindless minion.

Trivia

  • The voice editor Pause uses to say Sir Spankey Themuncay is a reference to Sir Schmoopy of Awesometon from Rob's original series Unforgotten Realms.
  • Sir Spankey Themuncay broke the lumberjack code to only use your axe for chopping wood when he killed Kormac.
  • When Rob inquired where his name came from PauseUnpause's response was: "Thank you"[1]
  • Sir Spankey Themuncay was originally named "Sir Spanky the Monkey" but was later changed along with other character names from The Nuren Campaign.