Air Sprites: Difference between revisions
From Unforgotten Realms Wiki
Jump to navigationJump to search
imported>SwiddleDee No edit summary |
imported>SwiddleDee No edit summary |
||
| Line 6: | Line 6: | ||
|stamina=1 | |stamina=1 | ||
|affiliation=<br> | |affiliation=<br> | ||
* [[ | * [[Theurgist]] | ||
* [[ | * [[Elemental]] | ||
|ability= None | |ability= None | ||
|equipment= None | |equipment= None | ||
Revision as of 06:47, 3 July 2015
This article is a stub and is in need of more information. You can help by expanding it.
| Air Sprites | |
|---|---|
|
| |
| File:Sprite.png | |
| Race | Elemental |
| Hostile | No |
| Affiliations | |
| Abilities | None |
| Equipment | None |
| Capable of Speech | No |
| Weakness | Unknown |
| First Appearance | Porc Hunters |
Air Sprites are Elementals that may be summoned using air, by Theurgists. The summoner may choose exactly where the Air Sprites are summoned, but after they are summoned they are controlled by the game master and will fight for the heroes.
Summoning
When an Air Sprite takes damage, the caster must choose to take the stamina cost for the Air Sprite to keep it alive, though if they don't, the summoning instantly fades.
Characteristics
Air Sprites are described as wispy embodiments of air itself.
Abilities
Air Sprites can move up to 10 spaces to their nearest target. Once next to their target, they may attempt to deal 1 damage.


