Paladin
The Paladin is a playable class prominently seen in the first campaign, the Nuren Campaign. Capable of yielding the extremely powerful Divine Intervention and acting to buff up the team whenever the opportunity arises, a the presence of a Paladin can serve a prominent role in keeping the party fighting even when all looks bleak.
Abilities
Divine Intervention
Release all of your inner holy power in the form of a single attack. This strike will deal 25 damage in a 3 square radius centered on your target to all demons, undead, and children. This ability is only usable if a Party member dies.
Blessing of Strength
Cast a blessing on a target within 5 spaces. This blessing causes the target to deal double damage until the end of combat, For allies, they must yell a phrase chosen by the paladin at the time this ability is used when they attack. If they forget to yell this phrase, all of their rolls will fail.
Unholy Water
Shackle up two targets with honor chains which can be anchored to a third target or the ground. Any damage dealt to or by a target causes Three Stamina of damage to the target. A paladin may break the chains by whispering the ancient password of honor... "Penis"


