Lumberjack

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Revision as of 09:18, 4 June 2015 by imported>Skydivizer (format card sheet)
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The Lumberjack is a direct combat class which packs a serious punch. The Lumberjack's skill set excels in both large and single-target fights, with Earthquake and Yodel acting as fantastic crowd control and Mount having various uses. The Lumberjack may sleep all night and work all day, but enemies best not get in his way.

Abilities

Name / Description Stamina Cost Image
Earthquake 3 [[File:Lumberjack Earthquake.png|325px|center|frameless|class=img-100]]
Lumberjacks can create tremors in the earth by slamming the blunt of their axe down. 6 squares in a 10 block radius become pitfalls, preventing targets from moving past them. If a square is selected with a target already on it, the target will take 2 damage instead.
Mount 1 [[File:Lumberjack Mount.png|325px|center|frameless|class=img-100]]
Lumberjacks can climb on top of a target and attempt to dominate it. If successful they can now play for the target on their turns. Targets can attempt to throw the lumberjack off each turn. Lumberjacks must roll when attempting to move the mounted target.
Paincakes 1 [[File:Lumberjack Paincakes.png|325px|center|frameless|class=img-100]]
The lumberjack throws a stale pancake at a target within 5 spaces which deals 3 damage. The pancake is able to bank off of as many targets as the lumberjack likes until a failed roll. Failing a roll forces the lumberjack to take 1 damage for each bounce.
Woodland Companion 3 [[File:Lumberjack Woodland Companion.png|325px|center|frameless|class=img-100]]
The lumberjack summons a Woodland Companion as a pet. The pet deals 2 damage and when attacked the Lumberjack must take the damage or release the pet. Lumberjacks play for their pets on their turns. The pet must be named and not disrespected or else it will leave the lumberjack. The Woodland Companion is decided during character creation.
Yodel 1 [[File:Lumberjack Yodel.png|325px|center|frameless|class=img-100]]
The Lumberjack releases a powerful yodel in a direction that dazes targets. Dazed targets are less likely to hit their attacks. The force of the yodel can be used to bank the sound off walls and knock small objects over.

Powers

Lumberjack Training:

  • Earthquake Generation: Lumberjacks can utilize their body weight to cause tremors in the Earth, creating pitfalls or jutting up some land to attack a target.
  • Empathy Link: Lumberjacks have the innate ability to connect to nature, allowing them to form a similar links to targets, allowing them to tame, or “Mount,” them.
  • Food Combat: Lumberjacks have been trained efficiently in the ways of tossing stale pancakes, dubbed “Paincakes,” at enemies. These pancakes can ricochet if the Lumberjack is proficient enough.
  • Animal Summoning: Lumberjacks can summon a “Woodland Companion” to their aide. Lumberjacks must form a beneficial bond with the creature; otherwise it will leave them for disloyalty.
    • Animal Empathy: Lumberjacks can sense or otherwise feel the emotional state of their Woodland Companion.
  • Enhanced Voice: Lumberjacks can “Yodel” to pitches high enough to daze targets, knock over objects, or even ricochet off walls.

Trivia

  • This class is a reference to the original Unforgotten Realms created by Robert Moran.
  • The player PauseUnpause has used the Lumberjack Class more than any other player.
  • The Lumberjack Class, while available, was not chosen in the Roamin's Band of Thieves campaign.