Dwarf: Difference between revisions
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Revision as of 03:37, 3 June 2015
Dwarves are a race of short, mountain dwelling, human-like beings with very long lifespans.
Description
Dwarf characters start with an additional 1000 gold. The next character the role-player creates is allowed to start with one of the treasure items they aquire from this character.
Sub-Races
Hill Dwarf
Anytime a character is defeated by a Hill Dwarf, or their party, the Hill Dwarf may use a basic attack on a target adjacent to you, even if it is not currently the Hill Dwarf's turn.
Tall Dwarf
Tall Dwarves may use a basic attack each turn as their move if they are wielding two melee weapons.
Abilities
Dwarven Physiology:
- Longevity: Dwarves naturally live longer than a human do, living several centuries longer.
- Dwarven Durability: Dwarves have denser muscle and internal organ structure than humans, allowing them to be more formidable in battle as opposed to less durable races.
- Dwarven Endurance: Dwarves can do tasks for extended periods of time longer than human or similar races could.
- Dwarven Strength: Dwarves are known for naturally having strength enough to lift several hundred pounds more than a human who undergoes training could.
- Subterranean Adaptation: Due to Dwarven culture of living underground, Dwarf is naturally adapted to surviving low-light, underground caves and tunnel systems with ease.
- Adrenal Activation: Hill Dwarves can run on their own “Adrenaline” after they (or their allies) defeat an opponent. This allows them to attack a close target immediately.
- Dual Weapon Fighting Style: Tall Dwarves, due to their higher size, can wield two weapons at once.


