Skelephelk: Difference between revisions
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imported>Razorhead Small touch-ups, removed from stubs due to all information, however little, being present. |
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==Characteristics== | ==Characteristics== | ||
Large, hulking creatures summoned by [[Porbo]] during [[Porc Hunters]]. They supposedly look like a cross between an elephant, elk, and skeleton. They are highly resistant to magic, and fight using their sheer size and weight. | Large, hulking creatures summoned by [[Porbo]] during [[Porc Hunters]]. They supposedly look like a cross between an elephant, elk, and skeleton. They are highly resistant to magic, and fight using their sheer size and weight. It is speculated they are the reanimated remains of [[Elephelk]]. | ||
==Abilities== | ==Abilities== | ||
===Charge=== | ===Charge=== | ||
Charge at a target, continuing along it's path of travel until an obstacle is encountered. If its target fail to dodge, they take damage upon being rammed against | Charge at a target, continuing along it's path of travel until an obstacle is encountered. If its target fail to dodge, they take damage upon being rammed against its final obstacle. | ||
===Toss=== | ===Toss=== | ||
Tosses a target onto | Tosses a target onto its own back. While this target is on their back, they cannot cast spells due to the Skelephelks resistance to magic. | ||
[[Category:Creatures]] | [[Category:Creatures]] | ||
Revision as of 14:58, 9 June 2015
| Skelephelk | |
|---|---|
|
| |
| Race | Skelephelk |
| Hostile | Yes |
| Affiliations | Porcs |
| Abilities | Charge, Toss |
| Equipment | None |
| Capable of Speech | No |
| Weakness | Physical Damage |
| First Appearance | Porc Hunters |
Skelephelk were first introduced in the Porc Hunters campaign.
Characteristics
Large, hulking creatures summoned by Porbo during Porc Hunters. They supposedly look like a cross between an elephant, elk, and skeleton. They are highly resistant to magic, and fight using their sheer size and weight. It is speculated they are the reanimated remains of Elephelk.
Abilities
Charge
Charge at a target, continuing along it's path of travel until an obstacle is encountered. If its target fail to dodge, they take damage upon being rammed against its final obstacle.
Toss
Tosses a target onto its own back. While this target is on their back, they cannot cast spells due to the Skelephelks resistance to magic.


