Races: Difference between revisions

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Races are defining characteristics of each [[player]] and each race has two subraces to go along with it, each [[character]] has one race and one subrace.
Races are defining characteristics of each [[player]] and each race has two subraces to go along with it, each [[character]] has one race and one subrace.


== Gnome ==
== [[Gnome]] ==
[[Gnome|Gnomes]] get one less character ability (2 instead of 3) but get four random [[Treasures|Treasure Cards]] at the beginning of each game and are able to use an item or Treasure Card instead of moving.
[[Gnome|Gnomes]] have two subraces, Keens and Okagnomas.


=== Keen ===
{{Card Sheet/Race
Keen gnomes have the "Passback" skill.  This allows Keens to use treasures cards that your allies have as long as you are in 10 spaces of them and have a line of sight.
|racename=Gnome
|raceab=Technological Preference
|racedesc=You start with one less character ability, but four random treasure cards. You may use an Item or Treasure card consumable or ability instead of moving each turn.
|raceimg=File:Gnome_Technological_Preference.png
|name1=Keen
|ab1=Passback
|desc1=You may use any treasure card ability your allies have during your turn as if you also had it as long as you are within 5 spaces of each other.
|img1=File:Keen_Passback.png
|name2=Okagnoma
|ab2=Tinker
|desc2=You may take any two treasure cards and trade them in for a treasure card from a selection of three. This ability can only be used after each major battle.
|img2=File:Okagnoma_Tinker.png
}}


=== Okagnoma ===
== [[Dwarf]] ==
Okagnoma gnomes have the "Tinker" skill.  This allows Okagnomas to trade in two treasure cards they have and receive a completely random new treasure card (it can be the same card as one or both of the traded in cards.)
[[Dwarf|Dwarves]] have two subraces, Hill Dwarves and Tall Dwarves.


== Dwarf ==
{{Card Sheet/Race
[[Dwarf|Dwarves]] starts with an additional 1000 gold. The next character they create on their next adventure is allowed to start with one of the treasure items they acquire.
|racename=Dwarf
|raceab=Golden Inheritance
|racedesc=Your character starts with an additional 1000 gold. The next character you create is allowed to start with one of the treasure items you acquire from this character.  
|raceimg=File:Dwarf_Golden_Inheritance.png
|name1=Hill Dwarf
|ab1=Adrenaline
|desc1=Anytime a character is defeated by you or your party, you may use a basic attack on a target adjacent to you even if it is not currently your turn.
|img1=File:Hill_Dwarf_Adrenaline.png
|name2=Tall Dwarf
|ab2=Dual Wield
|desc2=Allows you to use a basic attack each turn as your move if you are wielding two melee weapons.
|img2=File:Tall_Dwarf_Dual_Wield.png
}}


=== Tall Dwarf ===
== [[Elf]] ==
Tall Dwarves have the "Duel Wield" ability and can use a basic attack each turn as their move if they are wielding two melee weapons. These Dwarfs are as tall as normal humans.
[[Elf|Elves]] have two subraces, Noble Born and Spellblades.


=== Hill Dwarf ===
{{Card Sheet/Race
Hill Dwarves have the "Adrenaline" ability and can use a basic attack on a target adjacent to them even if it's not their turn every time a character is defeated by them or a character in their party.
|racename=Elf
|raceab=Master of Magic
|racedesc=You may choose two additional abilities from another class as long as they are spell abilities.
|raceimg=File:Elf_Master_of_Magic.png
|name1=Noble Born
|ab1=Melding Magic
|desc1=Any time an alley rolls a Critical after using an ability, you may use a spell ability even if it is not your turn.
|img1=File:Noble_Born_Melding_Magic.png
|name2=Spellblade
|ab2=Spellblade
|desc2=After casting a spell ability, you may also use a melee range attack on an adjacent target.
|img2=File:Spellblade_Spellblade.png
}}


== Elf ==
[[Category:Race]]
[[Elf|Elves]] are "Masters of Magic" allowing them to choose two additional abilities from another class as long as they are spell abilities.
[[Category:Cards]]
 
[[Category:Gameplay_Elements]]
=== Noble Born ===
Noble Born Elves have the "Melding Magic" ability and can use a spell ability after an alley rolls a Critical after using an ability, even if it is not their turn.
 
=== Spellblade ===
Spellblade Elves have the "Spellblade" ability and can use a melee range attack on an adjacent target after casting a spell ability
 
[[Category:Race| ]]

Revision as of 14:32, 5 June 2015

Races are defining characteristics of each player and each race has two subraces to go along with it, each character has one race and one subrace.

Gnomes have two subraces, Keens and Okagnomas.


Card Name Ability Description Image
Gnome Technological Preference You start with one less character ability, but four random treasure cards. You may use an Item or Treasure card consumable or ability instead of moving each turn. File:Gnome Technological Preference.png
Keen Passback You may use any treasure card ability your allies have during your turn as if you also had it as long as you are within 5 spaces of each other. File:Keen Passback.png
Okagnoma Tinker You may take any two treasure cards and trade them in for a treasure card from a selection of three. This ability can only be used after each major battle. File:Okagnoma Tinker.png

Dwarves have two subraces, Hill Dwarves and Tall Dwarves.


Card Name Ability Description Image
Dwarf Golden Inheritance Your character starts with an additional 1000 gold. The next character you create is allowed to start with one of the treasure items you acquire from this character. File:Dwarf Golden Inheritance.png
Hill Dwarf Adrenaline Anytime a character is defeated by you or your party, you may use a basic attack on a target adjacent to you even if it is not currently your turn. File:Hill Dwarf Adrenaline.png
Tall Dwarf Dual Wield Allows you to use a basic attack each turn as your move if you are wielding two melee weapons. File:Tall Dwarf Dual Wield.png

Elves have two subraces, Noble Born and Spellblades.


Card Name Ability Description Image
Elf Master of Magic You may choose two additional abilities from another class as long as they are spell abilities. File:Elf Master of Magic.png
Noble Born Melding Magic Any time an alley rolls a Critical after using an ability, you may use a spell ability even if it is not your turn. File:Noble Born Melding Magic.png
Spellblade Spellblade After casting a spell ability, you may also use a melee range attack on an adjacent target. File:Spellblade Spellblade.png