Bard: Difference between revisions
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==Powers== | |||
'''Bard Training''': | |||
*'''Enhanced Charisma''': Otherwise known as “''Charm'',” Bards have the ability to use his own appearance to persuade or influence others to his side. It is possible for the target to resist the charisma. | |||
*'''Biomorphing''': Otherwise known as “''Disguise'',” biomorphing is an ability that allows Bards to transform into another living being. They must alter his voice to keep the disguise active. | |||
**'''Voice Mimicry''': Bards have the ability to alter his voice after another. They use this in junction with their biomorphing to allow for a disguise. | |||
*Power Replication: Also known as “''Borrow'',” power replication allows for Bards to copy one of their ally’s abilities temporarily. | |||
**'''Vocal Dependant''': If the Bard doesn’t signify the use of this power with a “Yoink,” the spell will fail. | |||
*'''Power Augmentation''': Nicknamed to be “''Double Down'',” a Bard can increase the effect of another’s ability. | |||
*'''Sleep Inducement''': By using a “''Lullaby'',” a Bard could put several targets asleep. However the song must be accepted as good, otherwise the targets will remain awake. | |||
==Former Abilities== | ==Former Abilities== | ||
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* Later replaced by Charm, this ability was specifically made for the [[Dank Dungeons and Dragons]] campaign, when drinks were used in place of stamina drain. | * Later replaced by Charm, this ability was specifically made for the [[Dank Dungeons and Dragons]] campaign, when drinks were used in place of stamina drain. | ||
==Trivia== | |||
*There has been a Bard in every campaign. [[Deadbones]] had utilize their abilities in the [[Dank Dungeons and Dragons|first]] and [[Roamin's Band of Thieves|second]] campaigns. [[Jake|Guest Jake Kaufman]] utilized the abilities in the [[The Nuren Campaign|Nuren]] campaign. | |||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Bards]] | [[Category:Bards]] | ||
[[Category:Gameplay Elements]] | |||
Revision as of 18:45, 3 June 2015
The Bard class within Unforgotten Realms Live is notable for being a support and utility caster with the ability to deceive or manipulate enemies. Whether controlling with Charm or amplifying spells with Double Down, the Bard is living proof that actions can be louder than words, or in the Bard's case, lyrics.
Abilities
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| {{{name1}}} | {{{sta1}}} | [[{{{img1}}}|325px|center|frameless|class=img-100]] | ||||||||
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Powers
Bard Training:
- Enhanced Charisma: Otherwise known as “Charm,” Bards have the ability to use his own appearance to persuade or influence others to his side. It is possible for the target to resist the charisma.
- Biomorphing: Otherwise known as “Disguise,” biomorphing is an ability that allows Bards to transform into another living being. They must alter his voice to keep the disguise active.
- Voice Mimicry: Bards have the ability to alter his voice after another. They use this in junction with their biomorphing to allow for a disguise.
- Power Replication: Also known as “Borrow,” power replication allows for Bards to copy one of their ally’s abilities temporarily.
- Vocal Dependant: If the Bard doesn’t signify the use of this power with a “Yoink,” the spell will fail.
- Power Augmentation: Nicknamed to be “Double Down,” a Bard can increase the effect of another’s ability.
- Sleep Inducement: By using a “Lullaby,” a Bard could put several targets asleep. However the song must be accepted as good, otherwise the targets will remain awake.
Former Abilities
These abilities are either retired, or removed because of special circumstances
Cheers
Everyone at the table takes a drink. For the next round of combat, players do not have to drink when taking damage
- Later replaced by Charm, this ability was specifically made for the Dank Dungeons and Dragons campaign, when drinks were used in place of stamina drain.
Trivia
- There has been a Bard in every campaign. Deadbones had utilize their abilities in the first and second campaigns. Guest Jake Kaufman utilized the abilities in the Nuren campaign.


